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Steam News4 November 20223y ago

1.6.1 New stages, Fixes, and Lore (Day 0 Xbox Update)

Jelly Brawl Launches on Xbox November 23rd Today I'm launching what I call the day 0 update which contains the majority of changes featured in the upcoming Xbox release which has just gone gold (is fully ready for relea

In this update2

Full notes

Full Jelly Brawl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes7 additions6 changes0 removals
  • Maps
  • Gameplay
  • Server
  • Fixes
  • UI and audio
  • Store
addedChangesNew stages and Classic stage updates and Full Game exclusive stages
fixedChangesFix skip prompt on PC
changedChangesChanges to Race stages
fixedChangesFix pressing back from achievements page opens exit prompt
fixedChangesFix hitting login shows prompt cant select on the account page using controller
fixedChangesFix controller disconnect and connect

Jelly Brawl changes

addedNew stages and Classic stage updates and Full Game exclusive stages
fixedFix skip prompt on PC
changedChanges to Race stages
fixedFix pressing back from achievements page opens exit prompt
fixedFix hitting login shows prompt cant select on the account page using controller

Jelly Brawl Launches on Xbox November 23rd

Today I'm launching what I call the day 0 update which contains the majority of changes featured in the upcoming Xbox release which has just gone gold (is fully ready for release) and will be available for pre-order starting November 9th. I'll be releasing another update just prior to release featuring the last few changes and any fixes that are needed after this update.

In this Update

Changes

  • New stages and Classic stage updates and Full Game exclusive stages

  • Fix skip prompt on PC

  • Changes to Race stages

  • Make slow-mo only happen on game over

  • Fix pressing back from achievements page opens exit prompt

  • Fix hitting login shows prompt cant select on the account page using controller

  • Fix controller disconnect and connect

  • Added return to menu prompt on restart screen

  • Update opening cinematic (more lore)

  • Lowered required speed to put out fire

  • Fix press enter to start being frame dependent

  • Fix Joining a lobby that already played a game

  • Fix race and hit and run online multiplayer cam

  • Brought back original shield material

  • Added king loading screen icon

  • Added more scenery objects to stages for more destruction and post apocalyptic

  • Add loading text for custom stage loading

  • Fix boss scene 5 collisions on the north west wall, invisible squish collision

  • Fix round not ending in wipeout when timer ends

  • Fix "press to change game type appears" after playing a custom match in player select

  • Added "King Death Markers" that display when players die

  • Fixed leaderboards display when there is an entry of 0

  • Updated menu text to use TMP for improved resolution and multi language rendering support

  • Fixed Hit Run Boss slow

  • Fixed Hit Run Boss Cam follow in split screen

  • Added hint text to the boss room in Hit & Run

  • Made street levels more common in Hit & Run

  • SFX adjustments and improvements

  • Some Textures Remastered for increased resolution

  • Increased rate at which levels are unlocked

  • Reduce the coins achievements to 50 and 100 and updated race achievement description

  • Fix paint boss round crashing online games

  • Fix loading screen score listing incorrect when online

  • Fix UI not always spawning correctly online in some boss rounds

  • Fix online shop purchases for non-host players in hit & run

Love you. Thanks for playing,

  • Cole

Source

Steam News / 4 November 2022

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