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Steam News25 February 20264mo ago

1.7.2.1 Bug Fixes and More

Jelly Brawl 1.7.2.1 Changed boss rounds to every 3 rounds instead of every 5 in classic Online lag improvements Update AA post processing Update HDR Rendering Remove slow mo effect when online (was creating desync) Upda

Full notes

Full Jelly Brawl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes1 removal
  • Gameplay
  • Performance
changedJelly Brawl 1.7.2.1Changed boss rounds to every 3 rounds instead of every 5 in classic
changedJelly Brawl 1.7.2.1Online lag improvements
changedJelly Brawl 1.7.2.1Update HDR Rendering
removedJelly Brawl 1.7.2.1Remove slow mo effect when online (was creating desync)
changedJelly Brawl 1.7.2.1Update memory usage and fonts for foreign languages
addedJelly Brawl 1.7.2.1Added QR code to www.TinyShinyThings.com (will be doing more with the website soon)

Jelly Brawl 1.7.2.1

  • Changed boss rounds to every 3 rounds instead of every 5 in classic

  • Online lag improvements

  • Update AA post processing

  • Update HDR Rendering

  • Remove slow mo effect when online (was creating desync)

  • Update memory usage and fonts for foreign languages

  • Added QR code to www.TinyShinyThings.com (will be doing more with the website soon)

Thanks for playing, Cole

Source

Steam News / 25 February 2026

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