Hello everyone! We just released a small hotfix, to address some of the issues you are experiencing.
Full notes
Full Jected - Rivals update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions1 change0 removals
Gameplay
UI and audio
Performance
fixedHello everyone! We just released a small hotfix, to address some of the issues you are experiencing.
fixedThis hotfix addresses the following issues: - Adjusted a problematic spawn point on the Destruction Dish map - Fixed an issue where cars would often instantly nose dive when going over ramps - Fixed some problematic spawn locations on Grand Finale - Slight adjustment to make the canyon section in the Grand Finale have a smoother flow - Improved on an issue where players would sometimes lose all momentum when switching back to the vehicle mid air - Fixed an issue with changing audio settings with a controller - Fixed the intro camera in Eagle's Nest
changedSome of these known issues: - Input lag and strange behaviour on collisions with cars - Some UI/UX issues where the navigation in menus does not work or is not clear - Targets in Bullseye Charlie sometimes flicker - Some problems with cars clipping into objects - Inability for certain people to find a match
Jected - Rivals changes
fixedHello everyone! We just released a small hotfix, to address some of the issues you are experiencing.
fixedThis hotfix addresses the following issues: - Adjusted a problematic spawn point on the Destruction Dish map - Fixed an issue where cars would often instantly nose dive when going over ramps - Fixed some problematic spawn locations on Grand Finale - Slight adjustment to make the canyon section in the Grand Finale have a smoother flow - Improved on an issue where players would sometimes lose all momentum when switching back to the vehicle mid air - Fixed an issue with changing audio settings with a controller - Fixed the intro camera in Eagle's Nest
changedSome of these known issues: - Input lag and strange behaviour on collisions with cars - Some UI/UX issues where the navigation in menus does not work or is not clear - Targets in Bullseye Charlie sometimes flicker - Some problems with cars clipping into objects - Inability for certain people to find a match
Hello everyone! We just released a small hotfix, to address some of the issues you are experiencing.
This hotfix addresses the following issues: - Adjusted a problematic spawn point on the Destruction Dish map - Fixed an issue where cars would often instantly nose dive when going over ramps - Fixed some problematic spawn locations on Grand Finale - Slight adjustment to make the canyon section in the Grand Finale have a smoother flow - Improved on an issue where players would sometimes lose all momentum when switching back to the vehicle mid air - Fixed an issue with changing audio settings with a controller - Fixed the intro camera in Eagle's Nest
We are aware that there are still other things that don't work as expected, and we are currently investigating those.
Some of these known issues: - Input lag and strange behaviour on collisions with cars - Some UI/UX issues where the navigation in menus does not work or is not clear - Targets in Bullseye Charlie sometimes flicker - Some problems with cars clipping into objects - Inability for certain people to find a match