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Steam News19 October 20232y ago

NPC Update

NPCs have finally hit Jank Cube! Right now its just a basic assortment of physics dummies, but theres more to come, was trying to get something out since its been a little while since the last update.

Full notes

Full Jank Cube VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Balance
  • UI and audio
changedSince then I upgraded to Unity 2021, which should generally improve visuals and preformance, win win. What NPCs are available right now? Idle Dummy: This dummy is immune to all damage, and simply stands and waits, what for, we don't know. Follower Dummy: This dummy is also immune to damage, but will follow you around! Killable Dummy: This dummy is NOT immune to damage, and can die easily, but will still do his best to follow you around, wherever you might go. Target Dummy: This last dummy is not immune to damage, but alike the idle dummy will just stand around, menacingly, waiting. The dummies are overall pretty fun to just play around with, they're pretty top heavy and have poor balance so you can easily knock em by grabbing their legs.
addedWhat else is new? General adjustments to an assortment of things, alot of setup for future content. Also, all ingame sfx are now 3D meaning if you throw an object to the other side of the map you probably wont hear it! What NPCs can you expect? I'd like to add a couple more dummies, but also maybe some NPC's of existing characters, like the playable character, would be neat. I'm also still working on more physics tools alike the Gravity Manipulation Device, but focus right now is NPCs.

NPCs have finally hit Jank Cube! Right now its just a basic assortment of physics dummies, but theres more to come, was trying to get something out since its been a little while since the last update.

Since then I upgraded to Unity 2021, which should generally improve visuals and preformance, win win. What NPCs are available right now?

Idle Dummy

This dummy is immune to all damage, and simply stands and waits, what for, we don't know.

Follower Dummy

This dummy is also immune to damage, but will follow you around!

Killable Dummy

This dummy is NOT immune to damage, and can die easily, but will still do his best to follow you around, wherever you might go.

Target Dummy

This last dummy is not immune to damage, but alike the idle dummy will just stand around, menacingly, waiting. The dummies are overall pretty fun to just play around with, they're pretty top heavy and have poor balance so you can easily knock em by grabbing their legs.

What else is new? General adjustments to an assortment of things, alot of setup for future content. Also, all ingame sfx are now 3D meaning if you throw an object to the other side of the map you probably wont hear it! What NPCs can you expect? I'd like to add a couple more dummies, but also maybe some NPC's of existing characters, like the playable character, would be neat. I'm also still working on more physics tools alike the Gravity Manipulation Device, but focus right now is NPCs.

I know this is a massively requested thing, so I hope you all enjoy!

Source

Steam News / 19 October 2023

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