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Steam News16 August 20178y ago

Spectator Polish and Bug Fixes (8/16)

Fixed a bug which caused shields to never stop recharging. Healthbar will now update to the server info on damage as a failsafe against bugs like that. Fixed a bug with teammate status sticking after teams had reset.

Full notes

Full Jack's Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes6 additions7 changes1 removal
  • Fixes
  • Server
  • Balance
  • Gameplay
  • UI and audio
  • Maps
fixedFixed a bug which caused shields to never stop recharging.
changedHealthbar will now update to the server info on damage as a failsafe
fixedFixed a bug with teammate status sticking after teams had reset.
changedHealthbar will now update to show spectator's health info.
addedAdded Damage direction indicators to spectator mode
addedAdded Damage-text pop-ups to spectator mode.

Jack's Game changes

fixedFixed a bug which caused shields to never stop recharging.
changedHealthbar will now update to the server info on damage as a failsafe
fixedFixed a bug with teammate status sticking after teams had reset.
changedHealthbar will now update to show spectator's health info.
addedAdded Damage direction indicators to spectator mode
  • Fixed a bug which caused shields to never stop recharging.

  • Healthbar will now update to the server info on damage as a failsafe

  • against bugs like that.

  • Fixed a bug with teammate status sticking after teams had reset.

  • Healthbar will now update to show spectator's health info.

  • Added Damage direction indicators to spectator mode

  • Added Damage-text pop-ups to spectator mode.

  • Added Teammate outlines to spectator mode

  • Added Hitmarker graphics and sound to spectator mode

  • The game is now 100% consistent for low frame-rate setups:

  • Fixed Player Movement Audio

  • Fixed Ball Rotation Speed

  • Fixed Player deceleration

  • Fixed Healthbar Effect movement speed.

  • Fixed Fast-text movement speed.

  • Fixed Lighting effect rates.

  • Fixed Loot-grab movement speed.

  • Fixed Camera movement and easing.

  • Added Frame-rate limiter to help with testing.

  • Rewrote a lot of local player-control code.

  • Rewrote all of the respawn code and moved most of it to the server.

  • Players will never spawn outside of the map ever again.

  • Added a lot of debug tools to test spawn Locations

  • Checked for 100% accuracy and distribution in all spawn points.

  • Rooms which are too small to support requested padding are no longer

  • selected for spawn-points

  • Game-over will now cancel respawn in progress.

Source

Steam News / 16 August 2017

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