Full notes
Full Jack's Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Server
- Balance
- Gameplay
- UI and audio
- Maps
Jack's Game changes
Fixed a bug which caused shields to never stop recharging.
Healthbar will now update to the server info on damage as a failsafe
against bugs like that.
Fixed a bug with teammate status sticking after teams had reset.
Healthbar will now update to show spectator's health info.
Added Damage direction indicators to spectator mode
Added Damage-text pop-ups to spectator mode.
Added Teammate outlines to spectator mode
Added Hitmarker graphics and sound to spectator mode
The game is now 100% consistent for low frame-rate setups:
Fixed Player Movement Audio
Fixed Ball Rotation Speed
Fixed Player deceleration
Fixed Healthbar Effect movement speed.
Fixed Fast-text movement speed.
Fixed Lighting effect rates.
Fixed Loot-grab movement speed.
Fixed Camera movement and easing.
Added Frame-rate limiter to help with testing.
Rewrote a lot of local player-control code.
Rewrote all of the respawn code and moved most of it to the server.
Players will never spawn outside of the map ever again.
Added a lot of debug tools to test spawn Locations
Checked for 100% accuracy and distribution in all spawn points.
Rooms which are too small to support requested padding are no longer
selected for spawn-points
Game-over will now cancel respawn in progress.
Source
Changelog.gg summarizes and formats this update. How we read updates.
