Full notes
Full ItsyRealm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
ItsyRealm changes
Fix clipping issue with water in Port Isabelle.
Use random time offset for the first a creep's idle animation plays.
Flip player movement when camera is 180 degrees from default position.
Nerf stances at lower levels.
Show Boss HUD when re-entering Cthulhian parasite fight (e.g., if you die or leave).
Fix Orlando follow logic in mines.
Fix issues with Foggy Forest ancient driftwood fight.
Reduce damage dealt by various monsters, such as the monsters in the High Chambers of Yendor.
Tweaks for post-tutorial dialog.
Fix Isabelle Strike projectile not showing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
