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Steam News30 July 20241y ago

Chapter Three Arrives!

Hey everyone, We're back with another huge Chapter milestone: Our recent updates and overhauls to our Combat system, Controller Support and Experience surrounding those have lead us to a really exciting spot where we ca

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Full It's Only Money update

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Hey everyone,

What changed

0 fixes4 additions2 changes0 removals
  • Compatibility
  • Gameplay
  • Balance
changedWe're back with another huge Chapter milestone: Our recent updates and overhauls to our Combat system, Controller Support and Experience surrounding those have lead us to a really exciting spot where we can expand upon them with another huge Takeover mission and a Roguelite style Side Hustle!
addedChapter One came with more missions, the first strike at the Mayors inner circle via the Maude Boss fight, and systems to allow players to upgrade how much cash and items they can hold. We added new repeatable activities, as well as the ability to take your Homies with you throughout the city.
changedOne of the more clear pieces of feedback was a frustration with the wait between these massive drops of content, and we agreed. Why sit on a tangible upgrade to a system while we're finishing the rest, if we can just put them out as we're happy. So we took that tact with Chapter Two .
addedThroughout Chapter Two 's development we focused on improving the vehicle systems and how you engage with them, as well as dropping in content to other pre-existing mechanics. Along the way we added new systems such as Fast Travel, the Two Wheeled Vehicles and the new First Player Experience. Rounding it off with the new concept of Side Hustles, we introduced ShipPost the Courier Side Hustle, added the Mod Shop to garages so you could customise your vehicles, overhauled the Vehicle Damage system and Stealing methods, along with a ton of extra content.
addedSo now, Chapter Three : On our lead up to Chapter Three we brought you the New Island: LaGordo Valley, a beautiful new spot in the north which featured more landscape and a different feeling compared to the big city life of Rockhaven. We overhauled the combat system introducing the ability to Block and Dash, allowing you to retaliate blocked damage and reset cooldowns on successfully dodged attacks, along with castbars to show you what the enemy is thinking. The second Side Hustle: WTF3K, a Drone Racing league, made its debut. Full Controller Support was added along with some big reworks on the UI screens that needed it the most. And of course a ton more improvements, missions and other content were added.
addedBut enough of the old news, what's new today? Let's take a look:

It's Only Money changes

changedWe're back with another huge Chapter milestone: Our recent updates and overhauls to our Combat system, Controller Support and Experience surrounding those have lead us to a really exciting spot where we can expand upon them with another huge Takeover mission and a Roguelite style Side Hustle!
addedChapter One came with more missions, the first strike at the Mayors inner circle via the Maude Boss fight, and systems to allow players to upgrade how much cash and items they can hold. We added new repeatable activities, as well as the ability to take your Homies with you throughout the city.
changedOne of the more clear pieces of feedback was a frustration with the wait between these massive drops of content, and we agreed. Why sit on a tangible upgrade to a system while we're finishing the rest, if we can just put them out as we're happy. So we took that tact with Chapter Two .
addedThroughout Chapter Two 's development we focused on improving the vehicle systems and how you engage with them, as well as dropping in content to other pre-existing mechanics. Along the way we added new systems such as Fast Travel, the Two Wheeled Vehicles and the new First Player Experience. Rounding it off with the new concept of Side Hustles, we introduced ShipPost the Courier Side Hustle, added the Mod Shop to garages so you could customise your vehicles, overhauled the Vehicle Damage system and Stealing methods, along with a ton of extra content.
addedSo now, Chapter Three : On our lead up to Chapter Three we brought you the New Island: LaGordo Valley, a beautiful new spot in the north which featured more landscape and a different feeling compared to the big city life of Rockhaven. We overhauled the combat system introducing the ability to Block and Dash, allowing you to retaliate blocked damage and reset cooldowns on successfully dodged attacks, along with castbars to show you what the enemy is thinking. The second Side Hustle: WTF3K, a Drone Racing league, made its debut. Full Controller Support was added along with some big reworks on the UI screens that needed it the most. And of course a ton more improvements, missions and other content were added.

We're back with another huge Chapter milestone: Our recent updates and overhauls to our Combat system, Controller Support and Experience surrounding those have lead us to a really exciting spot where we can expand upon them with another huge Takeover mission and a Roguelite style Side Hustle!

Before we start, let's do a quick recap of where we've been, as well as where we are.

In Chapter Zero, we debuted the game with a huge offering of content, and spent weeks (and months) ironing out systems and overhauling them based on community feedback. From there, we were able to prioritise content based on the loudest feedback, which in turn lead to Chapter One

Chapter One came with more missions, the first strike at the Mayors inner circle via the Maude Boss fight, and systems to allow players to upgrade how much cash and items they can hold. We added new repeatable activities, as well as the ability to take your Homies with you throughout the city.

One of the more clear pieces of feedback was a frustration with the wait between these massive drops of content, and we agreed. Why sit on a tangible upgrade to a system while we're finishing the rest, if we can just put them out as we're happy. So we took that tact with Chapter Two.

Throughout Chapter Two's development we focused on improving the vehicle systems and how you engage with them, as well as dropping in content to other pre-existing mechanics. Along the way we added new systems such as Fast Travel, the Two Wheeled Vehicles and the new First Player Experience. Rounding it off with the new concept of Side Hustles, we introduced ShipPost the Courier Side Hustle, added the Mod Shop to garages so you could customise your vehicles, overhauled the Vehicle Damage system and Stealing methods, along with a ton of extra content.

So now, Chapter Three

On our lead up to Chapter Three we brought you the New Island: LaGordo Valley, a beautiful new spot in the north which featured more landscape and a different feeling compared to the big city life of Rockhaven. We overhauled the combat system introducing the ability to Block and Dash, allowing you to retaliate blocked damage and reset cooldowns on successfully dodged attacks, along with castbars to show you what the enemy is thinking.

The second Side Hustle

WTF3K, a Drone Racing league, made its debut. Full Controller Support was added along with some big reworks on the UI screens that needed it the most. And of course a ton more improvements, missions and other content were added.

But enough of the old news, what's new today? Let's take a look:

Takeover 2: MOVR HQ

The long awaited follow up to the large Takeover Mission from Chapter One is here, Takeover 2: MOVR HQ. Meet Memphis, an ex-wrestler handpicked by the Mayor to lead the MOVR force. Memphis continues to live in kayfabe and has no idea his real responsibilities or goals, so he's converted the MOVR base into a giant wrestling promotion: one you'll get to take part in!

MOVR HQ is our largest mission yet, and one we're very proud of. You'll scope the place out using a drone, take part in some platforming, sneak through the base, and yes: take part in a wrestling show where between rounds you'll select abilities to make yourself overpowered.

As with the first Takeover, make sure you

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Steam News / 30 July 2024

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