In this update5
Full notes
Full It's John's House update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Performance
It's John's House changes
Major Update – v1.0
A major update has arrived for It’s John’s House! This version refines and optimizes the experience for smoother gameplay, improved visuals, and better localization.
🔹 New & Updated Content
Updated English and Hungarian dialogues – rewritten and refined for clearer tone and emotion
Improved localizations – more accurate translations across the game
New props and furniture – added details that enhance storytelling and realism
🔹 Gameplay & AI Improvements
Optimized Normal difficulty – smoother balance between tension and challenge
Smarter enemy AI – improved pathfinding and reactions for more natural behaviour
Polished gameplay – refined interactions and transitions for a more consistent experience
🔹 Performance & Visual Enhancements
Reduced stutters and frame drops – thanks to the new addressable loading system
New post-effects – subtle sepia tone and refined grading for better visibility on dark screens without losing atmosphere
🔹 Bug Fixes & Polish
Fixed most known bugs – addressing minor audio and object behaviour glitches.
Thank you for continuing to explore It’s John’s House! Your feedback helps shape the world of Dr. John Ravenwood, keep sharing your thoughts in the Community Hub.
– Patrik M.
Source
Changelog.gg summarizes and formats this update. How we read updates.
