In this update4
Full notes
Full It's John's House update
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What changed
- Fixes
- Performance
- Gameplay
- Balance
- UI and audio
It's John's House changes
Patch Notes – AI Improvements
🧠 Mama AI
Fixed a bug where Mama could get stuck in front of cabinets and never leave.
Added a cabinet safety timeout so Mama always returns to patrol after several seconds.
Improved cabinet state transitions and ensured all detection flags reset correctly.
Improved chasing and patrol logic for more consistent transitions.
👀 Enemy Sight
Refined detection for hiding players and cabinet-checking behavior.
Improved chance calculations based on player mistakes (spotting and checking probability).
More reliable vision raycasts and better handling when Mama is already chasing.
🚪 Doors & Movement
Improved door-opening behavior to prevent Mama from freezing at doorways.
More stable NavMesh movement and destination checks.
🔊 Audio
Smoothed out chase/ambient sound transitions.
Improved footstep and state-based sound playback.
Source
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