HomeGamesUpdatesPricingMethodology
Steam News29 November 20257mo ago

AI Behavior Update

Patch Notes – AI Improvements 🧠 Mama AI Fixed a bug where Mama could get stuck in front of cabinets and never leave. Added a cabinet safety timeout so Mama always returns to patrol after several seconds.

In this update4

Full notes

Full It's John's House update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition7 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • Balance
  • UI and audio
fixed🧠 Mama AIFixed a bug where Mama could get stuck in front of cabinets and never leave.
added🧠 Mama AIAdded a cabinet safety timeout so Mama always returns to patrol after several seconds.
changed🧠 Mama AIImproved cabinet state transitions and ensured all detection flags reset correctly.
changed🧠 Mama AIImproved chasing and patrol logic for more consistent transitions.
changed👀 Enemy SightImproved chance calculations based on player mistakes (spotting and checking probability).
changed🚪 Doors & MovementImproved door-opening behavior to prevent Mama from freezing at doorways.

It's John's House changes

fixedFixed a bug where Mama could get stuck in front of cabinets and never leave.
addedAdded a cabinet safety timeout so Mama always returns to patrol after several seconds.
changedImproved cabinet state transitions and ensured all detection flags reset correctly.
changedImproved chasing and patrol logic for more consistent transitions.
changedImproved chance calculations based on player mistakes (spotting and checking probability).

Patch Notes – AI Improvements

🧠 Mama AI

  • Fixed a bug where Mama could get stuck in front of cabinets and never leave.

  • Added a cabinet safety timeout so Mama always returns to patrol after several seconds.

  • Improved cabinet state transitions and ensured all detection flags reset correctly.

  • Improved chasing and patrol logic for more consistent transitions.

👀 Enemy Sight

  • Refined detection for hiding players and cabinet-checking behavior.

  • Improved chance calculations based on player mistakes (spotting and checking probability).

  • More reliable vision raycasts and better handling when Mama is already chasing.

🚪 Doors & Movement

  • Improved door-opening behavior to prevent Mama from freezing at doorways.

  • More stable NavMesh movement and destination checks.

🔊 Audio

  • Smoothed out chase/ambient sound transitions.

  • Improved footstep and state-based sound playback.

Source

Steam News / 29 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.