Full notes
Full It Is A Good Knight To Die update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
It Is A Good Knight To Die changes
Patch v2.0 Changes!
Text skipping changed to a more manageable button set. Jumping to skip dialogue seemed kinda wonky.
Now in the mines level, you need to hit TAB or the 'Y' button on controller to use the doors. No more accidental teleporting back and forth!
A simple settings menu added to the main menu. This will allow you to toggle between fullscreen and not full screen and change the volume for the music. Future settings will be added (sound effects volume and keybindings mainly)
Source
Changelog.gg summarizes and formats this update. How we read updates.
