What changed
2 fixes0 additions2 changes0 removals
fixedEnemies: Fixed a bug where enemy projectiles would calculate their damage incorrectly
changedItems: Added Enviroscope Added Chronoguide Added Ring of Stone Added Ring of Rock and Stone Added Triband Ring Added Chromatic Amulet Added tool damage modifiers Increased drop rate of boss potions Changed Blobby Potion crafting requirements Manually placing coins into your inventory will now add them to your coin stack Sentinels now drop the compass The dash belt can now be found in surface chests Increased basic orb drop rates by 20% Decreased slime wand damage slightly Added armor to the mage gear
changedWorld: Reduced overworld iron node frequency Increase spawn rate and max spawn counts in certain biomes
fixedOther: Reduced autosave frequency to 8m Fixed a bug where players would respawn with 1hp depending on the buff they had when they died Fixed a bug where buffs from equipment would be removed when players died Fixed a bug where the music would restart an already playing track when changing biomes to a biome with the same music
Isometria changes
fixedEnemies: Fixed a bug where enemy projectiles would calculate their damage incorrectly
changedItems: Added Enviroscope Added Chronoguide Added Ring of Stone Added Ring of Rock and Stone Added Triband Ring Added Chromatic Amulet Added tool damage modifiers Increased drop rate of boss potions Changed Blobby Potion crafting requirements Manually placing coins into your inventory will now add them to your coin stack Sentinels now drop the compass The dash belt can now be found in surface chests Increased basic orb drop rates by 20% Decreased slime wand damage slightly Added armor to the mage gear
changedWorld: Reduced overworld iron node frequency Increase spawn rate and max spawn counts in certain biomes
fixedOther: Reduced autosave frequency to 8m Fixed a bug where players would respawn with 1hp depending on the buff they had when they died Fixed a bug where buffs from equipment would be removed when players died Fixed a bug where the music would restart an already playing track when changing biomes to a biome with the same music
V 0.7.2
Enemies: Fixed a bug where enemy projectiles would calculate their damage incorrectly
Items: Added Enviroscope Added Chronoguide Added Ring of Stone Added Ring of Rock and Stone Added Triband Ring Added Chromatic Amulet Added tool damage modifiers Increased drop rate of boss potions Changed Blobby Potion crafting requirements Manually placing coins into your inventory will now add them to your coin stack Sentinels now drop the compass The dash belt can now be found in surface chests Increased basic orb drop rates by 20% Decreased slime wand damage slightly Added armor to the mage gear
World: Reduced overworld iron node frequency Increase spawn rate and max spawn counts in certain biomes
Other: Reduced autosave frequency to 8m Fixed a bug where players would respawn with 1hp depending on the buff they had when they died Fixed a bug where buffs from equipment would be removed when players died Fixed a bug where the music would restart an already playing track when changing biomes to a biome with the same music