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Steam News27 April 20233y ago

Patch 0.7.10 - Parasaurolophus polish, trot rework

0.7.10 is live! Highlight of this patch is a polish pass for Parasaurolophus' locomotion. Changing stance can now be done with a separate key, default 'Y'.

In this update5

Full notes

Full Isles of Yore update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions5 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Maps
addedHighlight of this patch is a polish pass for Parasaurolophus' locomotion. Changing stance can now be done with a separate key, default 'Y'. This also means sprinting can now also be done in quadrupedal stance. Another implication is that para can now tail swipe while sprinting when on all fours, which should help with combat viability.
changedFurther, trot has been slightly reworked to allow going to trot by double tapping the reduce speed (slow walk) key.
changedLastly, we've moved the game to UE 5.2 with this build, let us know if any funny business pops up.
addedFeatures:Parasaurolophus can now change stance with a dedicated key instead (default Y) * Trot can now also activate by double tapping the reduce speed (slow walk) key.
changedBalance:Reduced fall damage for Deinonychus, will be looking at the other animals shortly * Slightly increased regular walking speed for adult/elder/ancient Parasaurolophus and Allosaurus * Slightly increased slow walk speed
changedPerformance:Further gamethread performance improvements

Isles of Yore changes

addedHighlight of this patch is a polish pass for Parasaurolophus' locomotion. Changing stance can now be done with a separate key, default 'Y'. This also means sprinting can now also be done in quadrupedal stance. Another implication is that para can now tail swipe while sprinting when on all fours, which should help with combat viability.
changedFurther, trot has been slightly reworked to allow going to trot by double tapping the reduce speed (slow walk) key.
changedLastly, we've moved the game to UE 5.2 with this build, let us know if any funny business pops up.
addedParasaurolophus can now change stance with a dedicated key instead (default Y) * Trot can now also activate by double tapping the reduce speed (slow walk) key.
changedReduced fall damage for Deinonychus, will be looking at the other animals shortly * Slightly increased regular walking speed for adult/elder/ancient Parasaurolophus and Allosaurus * Slightly increased slow walk speed

0.7.10 is live!

Highlight of this patch is a polish pass for Parasaurolophus' locomotion. Changing stance can now be done with a separate key, default 'Y'. This also means sprinting can now also be done in quadrupedal stance. Another implication is that para can now tail swipe while sprinting when on all fours, which should help with combat viability.

Further, trot has been slightly reworked to allow going to trot by double tapping the reduce speed (slow walk) key.

Lastly, we've moved the game to UE 5.2 with this build, let us know if any funny business pops up.

Features:

  • Parasaurolophus can now change stance with a dedicated key instead (default Y) * Trot can now also activate by double tapping the reduce speed (slow walk) key.

Balance:

  • Reduced fall damage for Deinonychus, will be looking at the other animals shortly * Slightly increased regular walking speed for adult/elder/ancient Parasaurolophus and Allosaurus * Slightly increased slow walk speed

Performance:

  • Further gamethread performance improvements

Misc:

  • Migrated game to UE 5.2 * Adminsyeet button changed to numpad *

Bugfixes:

  • Fixed a bug where character would jitter on initial spawn * Fixed various mesh collisions not loading in around the edges of the map * Fixed a bug where logging back on after a non-safe log off caused the animations to be stuck

Source

Steam News / 27 April 2023

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