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Steam News20 June 20251y ago

Patch 0.10.2

This patch focusses on further expanding the AI and making it easier to feed on them by introducing growth stages and killing them off if they get too old, ensuring a constant cycle of fresh meat.

In this update3

Full notes

Full Isles of Yore update

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What changed

1 fix4 additions1 change0 removals
  • Maps
  • Gameplay
changedThis patch focusses on further expanding the AI and making it easier to feed on them by introducing growth stages and killing them off if they get too old, ensuring a constant cycle of fresh meat.
addedFeatures:AI can now spawn as any life stage.
addedFeatures:AI part of a group—especially young AI animals—can now break away from the group for exploration; use this to your advantage when hunting.
addedFeatures:Added breakable beehives with food loot drops to the map.
addedFeatures:Players spawning into the world now have 30 seconds of spawn protection from the AI, where they won't be considered prey. They might still consider you hostile if feeling threatened, or attack back when attacked. This helps prevent being ganked by the AI on spawn.
fixedBugfixes:Fixed some bleed effects spawning in the air.

Isles of Yore changes

changedThis patch focusses on further expanding the AI and making it easier to feed on them by introducing growth stages and killing them off if they get too old, ensuring a constant cycle of fresh meat.
addedAI can now spawn as any life stage.
addedAI part of a group—especially young AI animals—can now break away from the group for exploration; use this to your advantage when hunting.
addedAdded breakable beehives with food loot drops to the map.
addedPlayers spawning into the world now have 30 seconds of spawn protection from the AI, where they won't be considered prey. They might still consider you hostile if feeling threatened, or attack back when attacked. This helps prevent being ganked by the AI on spawn.

This patch focusses on further expanding the AI and making it easier to feed on them by introducing growth stages and killing them off if they get too old, ensuring a constant cycle of fresh meat.

Features:

  • AI now dies of old age.

  • AI can now spawn as any life stage.

  • AI part of a group—especially young AI animals—can now break away from the group for exploration; use this to your advantage when hunting.

  • Added breakable beehives with food loot drops to the map.

  • Players spawning into the world now have 30 seconds of spawn protection from the AI, where they won't be considered prey. They might still consider you hostile if feeling threatened, or attack back when attacked. This helps prevent being ganked by the AI on spawn.

Tweaks:

  • Slightly bumped overall AI count.

  • Initial pass to decrease AI aggressiveness, should aggro less often and from less far away. More work planned.

  • Some quick polish for Coelophysis' IK to be a bit less jank as juvie, still needs further work.

Bugfixes:

  • Fixed some bleed effects spawning in the air.

Source

Steam News / 20 June 2025

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