Full notes
Full Isles of Etherion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Maps
- Performance
Isles of Etherion changes
Removed the elemental resist from weapons, weapons still do type elements damage but are no longer resisted as that elemental type.
Updated movement and fixed bugs causing the character to spin around when strafing or the camera shaking while walking backward.
Fixed an issue causing crystal shards to be hard to target for collecting
Increased basic mana and health regeneration for all races
locked input when in dialog
Added up or down arrows to quest and death indicators to better indicate target locations
added a red circle and delay before the monster tornado spell activates giving you time to move
Updated some UI graphic elements
Added more respawn points around the map
increased gravity for the player
deactivated swimming until next patch
Fixed lightning issue on voxel causing area to be too dark
Fixed bug causing a crash when killing a lot of monsters that are destructible
Source
Changelog.gg summarizes and formats this update. How we read updates.
