Full notes
Full Isles of Etherion update
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What changed
- UI and audio
- Performance
- Gameplay
- Store
- Balance
Isles of Etherion changes
Incremental sound update
Incremental graphics update
Loading updated fixing most crashes
Mining pick should now work properly
Towns updated
Swimming works again
Camera when gliding no longer snaps behind the character
You should no longer fall through the world randomly on Death, town portal or teleporting
You now must talk to dock master to purchase a airship flight to other towns, each dock still goes to a different town.
Dialog should no longer cause the game to freeze for some people.
Starting gliders now descend faster.
Damage now breaks gliding causing you to fall
Items have been updated
Monsters now spawn with a buff of their element giving them extra bleed damage etc..
When monsters of different elements spawn in the same area they share their buff with the surrounding monsters. For example A fire belly will give all surrounding monsters fire damage
Weapon effects work once again
Spellstones
Instead of getting point each level and putting them into damage crit etc for each spell you now have 5 spellstone slots.
Spell stones can be of any element and give you spell damage from that element. example a water spellstone slotted into a fireball will add water damage on hit equal to the damage of the spellstone.
Monsters are again immune to damage of their own type.
Spellstone can also have an Effect/ this Effect can proc at 10% chance per hit
Source
Changelog.gg summarizes and formats this update. How we read updates.
