Update history
Latest Island Master updates
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- Island Master
Update 9
Added: Enemies now die automatically at noon each day. New blood particles for hurt enemies. Buildings now have particle effects for being placed/destroyed. Floating text now appears to show how much of a resource is be…
Announcement3 changesGameplay - Island Master
Update 8
Added: Added a town hall building that will trigger a game over if destroyed. Added a range indicator to the guard tower. Added attack particles to battle buildings. Added difficulty settings that affect resource gain,…
Announcement17 changesFixGameplay - Island Master
Update 7
Added: Every night at midnight attackers may decide to come to destroy your town. Added guard towers. Buildings now have a health stat that determines how damaged they are and how quickly they are destroyed. Every day a…
Announcement8 changesFixGameplay - Island Master
Update 6
Added: Support for Spanish Buildings can now be relocated. A new ultra graphics quality setting. Bug Fixes: Tooltips now size correctly. Further small UI adjustments. Fixed an issue where in some very specific situation…
Announcement4 changesFixGameplay - Island Master
Update 5
Added: The stars system. More words have been added to the "dictionary" used to generate the randomized names of islands. Bug Fixes: UI tweaks and fixes.
Announcement3 changesGameplayUI/audio - Island Master
Update 4
Added: A new religious building. A simple wooden cross. 100 new splash texts. Bug Fixes: While technically not a bug I have changed the color of the event text and made it bold.
Event3 changesGameplay - Island Master
Update 3
Added: New event system New command to force the event system to trigger a new event
Event3 changesGameplay - Island Master
Update 2
Added: A new building that provides joy but also increases work demand. It also consumes both food and water. It's a restaurant! Now on the main menu if you look to the top right you will find your Steam account name an…
Announcement2 changesGameplay

