What changed
1 fix0 additions3 changes0 removals
fixedFixed an issue where attacking a monster while its SP was recovering caused it to act while still displaying the red "recovering" gauge.
changedSlightly adjusted the movement of NPCs that react to "handclap".
changedImproved the quality of the Simplified and Traditional Chinese translations.
changedI've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, " Oh, I guess some kind of adjustments are being made! "
isekizima: Ruins and Tails Journey changes
fixedFixed an issue where attacking a monster while its SP was recovering caused it to act while still displaying the red "recovering" gauge.
changedSlightly adjusted the movement of NPCs that react to "handclap".
changedImproved the quality of the Simplified and Traditional Chinese translations.
changedI've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, " Oh, I guess some kind of adjustments are being made! "
ver. 0.6904
Fixed an issue where attacking a monster while its SP was recovering caused it to act while still displaying the red "recovering" gauge.
Slightly adjusted the movement of NPCs that react to "handclap".
Improved the quality of the Simplified and Traditional Chinese translations.
ver. 0.6xx
I've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, "Oh, I guess some kind of adjustments are being made!"