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Steam News13 June 202623d ago

Update ver. 0.6903

ver. 0.6903 Fixed an issue where a monster that climbed onto the player stopped at the edge of the screen would repeatedly jump. Reviewed and reorganized the layout of the Main Menu and Title Menu.

Full notes

Full isekizima: Ruins and Tails Journey update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • Fixes
  • Gameplay
  • Maps
fixedFixed an issue where a monster that climbed onto the player stopped at the edge of the screen would repeatedly jump.
changedChanged the background design of some areas in Ruins of Wind #6.
fixedFixed the visual glitch with the long-press gauge when stepping on a portal without reaching the target mana.
changedChanged the facial expressions when on or in the water.
changedI've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, " Oh, I guess some kind of adjustments are being made! "

isekizima: Ruins and Tails Journey changes

fixedFixed an issue where a monster that climbed onto the player stopped at the edge of the screen would repeatedly jump.
changedChanged the background design of some areas in Ruins of Wind #6.
fixedFixed the visual glitch with the long-press gauge when stepping on a portal without reaching the target mana.
changedChanged the facial expressions when on or in the water.
changedI've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, " Oh, I guess some kind of adjustments are being made! "

ver. 0.6903

  • Fixed an issue where a monster that climbed onto the player stopped at the edge of the screen would repeatedly jump.

  • Reviewed and reorganized the layout of the Main Menu and Title Menu.

  • Changed the background design of some areas in Ruins of Wind #6.

  • Emotions are now displayed for monsters holding special items.

  • The locked door icon is now animated.

  • The gauge displaying the target amount of mana is now animated.

  • The icon above the portal when the target mana has not been reached is now animated.

  • Fixed the visual glitch with the long-press gauge when stepping on a portal without reaching the target mana.

  • Changed the facial expressions when on or in the water.

ver. 0.6xx

I've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, "Oh, I guess some kind of adjustments are being made!"

Source

Steam News / 13 June 2026

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