What changed
3 fixes0 additions1 change0 removals
fixedFixed an issue where visual effects would remain when using wire action on enemies in close proximity.
fixedFixed an issue where the swing would sometimes fail to start when using wire action on enemies in close proximity.
fixedFixed several minor issues.
changedI've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, " Oh, I guess some kind of adjustments are being made! "
isekizima: Ruins and Tails Journey changes
fixedFixed an issue where visual effects would remain when using wire action on enemies in close proximity.
fixedFixed an issue where the swing would sometimes fail to start when using wire action on enemies in close proximity.
fixedFixed several minor issues.
changedI've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, " Oh, I guess some kind of adjustments are being made! "
ver. 0.6604
Fixed an issue where visual effects would remain when using wire action on enemies in close proximity.
Fixed an issue where the swing would sometimes fail to start when using wire action on enemies in close proximity.
Fixed several minor issues.
ver. 0.6xx
I've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, "Oh, I guess some kind of adjustments are being made!"