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Steam News9 March 20263mo ago

[Isekai Adventurer Guild] Version 0.5.7 Update Notice (Added)

Hello, this is Isekai Adventurer Guild. We’re here to share the Early Access Version 0.5.7 update. The changes are as follows. 🔹 Key Changes Added Guild Level Buff Preset function.

In this update1

Full notes

Full Isekai Adventurer Guild update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Isekai Adventurer Guild.

What changed

2 fixes6 additions2 changes0 removals
  • UI and audio
  • Store
  • Gameplay
  • Maps
  • Fixes
added🔹 Key ChangesAdded Guild Level Buff Preset function. You can use up to 3 presets, and they are applied immediately when the preset button is pressed. You can also change presets in the Adventure Preparation UI, and reset them by clicking the gear button.
added🔹 Key ChangesAdded 'Auto-Purchase Food' function. You can turn this setting on or off in the Adventure Preparation UI. When returning from an adventure, the last food eaten will be purchased automatically. If the guild funds are insufficient, the option will be disabled automatically.
added🔹 Key ChangesAdded 'Start Training All' and 'Complete Training All' functions to the Basic Training Ground. Start Training All: Starts training for all adventurers who are able to begin. Complete Training All: Completes training for all adventurers who have finished.
added🔹 Key ChangesNew Costumes Added. Costumes for Aiden, Yuria, Veyra, and Zepharos have been added. They can be crafted at the Tailor Shop in the village.
fixed🔹 Key ChangesFixed an issue where selling materials was not possible at the Tailor Shop.
added🔹 Key ChangesAdded 1280x800 (Steam Deck) resolution.

Isekai Adventurer Guild changes

addedAdded Guild Level Buff Preset function. You can use up to 3 presets, and they are applied immediately when the preset button is pressed. You can also change presets in the Adventure Preparation UI, and reset them by clicking the gear button.
addedAdded 'Auto-Purchase Food' function. You can turn this setting on or off in the Adventure Preparation UI. When returning from an adventure, the last food eaten will be purchased automatically. If the guild funds are insufficient, the option will be disabled automatically.
addedAdded 'Start Training All' and 'Complete Training All' functions to the Basic Training Ground. Start Training All: Starts training for all adventurers who are able to begin. Complete Training All: Completes training for all adventurers who have finished.
addedNew Costumes Added. Costumes for Aiden, Yuria, Veyra, and Zepharos have been added. They can be crafted at the Tailor Shop in the village.
fixedFixed an issue where selling materials was not possible at the Tailor Shop.

We’re here to share the Early Access Version 0.5.7 update.

The changes are as follows.

🔹 Key Changes

  1. Added Guild Level Buff Preset function.

    • You can use up to 3 presets, and they are applied immediately when the preset button is pressed.

    • You can also change presets in the Adventure Preparation UI, and reset them by clicking the gear button.

  2. Added 'Auto-Purchase Food' function.

    • You can turn this setting on or off in the Adventure Preparation UI.

    • When returning from an adventure, the last food eaten will be purchased automatically.

    • If the guild funds are insufficient, the option will be disabled automatically.

  3. Added 'Start Training All' and 'Complete Training All' functions to the Basic Training Ground.

    • Start Training All: Starts training for all adventurers who are able to begin.

    • Complete Training All: Completes training for all adventurers who have finished.

  4. New Costumes Added.

    • Costumes for Aiden, Yuria, Veyra, and Zepharos have been added.

    • They can be crafted at the Tailor Shop in the village.

  5. Fixed an issue where selling materials was not possible at the Tailor Shop.

  6. Added 1280x800 (Steam Deck) resolution.

  7. (Added) Changed the guaranteed quest monster spawn conditionpreviously, if the quest count didn't increase for 2 stages, quest monsters would spawn on the next stage. This condition has now been reduced to 1 stage.
  8. (Added) Expanded the camera movement range on the battle map.

  9. (Added) Fixed an issue where the Magic Tool would not work in certain situations.

You can find more information on our official Discord!

We will continue to do our best to provide a more enjoyable guild life. Thank you!

Source

Steam News / 9 March 2026

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