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Full Isekai Adventurer Guild update
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Repeated intro
Hello, this is Isekai Adventurer Guild.
What changed
- Gameplay
- Balance
- Fixes
Isekai Adventurer Guild changes
We’re here to share the Early Access Version 0.6.1 update.
The changes are as follows.
🔹 Key Changes
An [Enhancement Zone] is added to all dungeons.
The [Enhancement Zone] is generated at a random location.
Standing on the [Enhancement Zone] grants a [Attack Range +1, Crit Rate +10%] buff.
Monsters can also receive the buff from the [Enhancement Zone].
A [Fire Trap] is added.
The [Fire Trap] deals trap damage and inflicts a [Burn] debuff.
The [Burn] debuff deals fixed damage equal to 5% of maximum health.
All traps in the Oasis Dungeon are changed to [Fire Traps].
🔹 Balance Changes
The number of monsters in some Crony Village Dungeons is slightly reduced.
The clear condition for the first Emergency Request in the Main Episode has been changed.
(Previous: Defeat 35 monsters → Changed: Defeat 30 monsters)
The stats of all monsters appearing in the Suspicious Forest have been changed.
(Attack decreased by 1, Health decreased by 5)
The prices of Copper Ore and Silver Ore have been changed.
(Copper Ore: 100 Gold → 80 Gold / Silver Ore: 150 Gold → 120 Gold)
The quantity of high-tier material items dropped from high-grade treasure chests has been increased.
🔹 Bug Fixes
Fixed an issue where selecting a blessing that reappeared after being deleted would select the deleted blessing.
Fixed an issue where the skill training count of a randomly selected adventurer did not increase.
You can find more information on our official Discord!
We will continue to do our best to provide a more enjoyable guild life. Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
