Repeated intro
What changed
0 fixes4 additions2 changes0 removals
addedWhat we worked on:[c]— prepared almost all of the new screenshots for the Steam page — finished the full edit of the new trailer — started working on the trailer voice-over — continued checking the English localization — continued working on the demo version — kept drawing icons and character assets[/c]
addedWhat we worked on:The new trailer has already been assembled. We are now working on the voice-over and final polish so that it better communicates the atmosphere of the game: suspense, choices, consequences, Case No. 17, and a past that cannot be trusted.
addedWhat we worked on:We have also nearly finished preparing the new screenshots for the Steam page.
changedWhat we worked on:At the same time, we are continuing to check the English localization. We want to preserve the atmosphere, meaning, and emotional tension of the original text as accurately as possible.
changedWhat we worked on:In addition, we are still working on the demo version and visual materials, including icons, character assets, and other elements needed for the next stages of preparation.
addedWhat we worked on:Thank you for following and supporting the project. If you have not added Is There a Way? to your wishlist yet, now is a great time to do so.
Is There a Way? changes
added[c]— prepared almost all of the new screenshots for the Steam page — finished the full edit of the new trailer — started working on the trailer voice-over — continued checking the English localization — continued working on the demo version — kept drawing icons and character assets[/c]
addedThe new trailer has already been assembled. We are now working on the voice-over and final polish so that it better communicates the atmosphere of the game: suspense, choices, consequences, Case No. 17, and a past that cannot be trusted.
addedWe have also nearly finished preparing the new screenshots for the Steam page.
changedAt the same time, we are continuing to check the English localization. We want to preserve the atmosphere, meaning, and emotional tension of the original text as accurately as possible.
changedIn addition, we are still working on the demo version and visual materials, including icons, character assets, and other elements needed for the next stages of preparation.
This week, we continued active preparation for the release of Is There a Way? and completed several important tasks.
What we worked on:
[c]— prepared almost all of the new screenshots for the Steam page — finished the full edit of the new trailer — started working on the trailer voice-over — continued checking the English localization — continued working on the demo version — kept drawing icons and character assets[/c]
The new trailer has already been assembled. We are now working on the voice-over and final polish so that it better communicates the atmosphere of the game: suspense, choices, consequences, Case No. 17, and a past that cannot be trusted.
We have also nearly finished preparing the new screenshots for the Steam page.
At the same time, we are continuing to check the English localization. We want to preserve the atmosphere, meaning, and emotional tension of the original text as accurately as possible.
In addition, we are still working on the demo version and visual materials, including icons, character assets, and other elements needed for the next stages of preparation.
Thank you for following and supporting the project. If you have not added Is There a Way? to your wishlist yet, now is a great time to do so.