Ironsand
Steam News 28 February 20262mo ago

Demo update

Hey everyone! We've been polishing, tweaking and expanding, so here's what's new: Added new session-progress system based on elemental damage and special passives. Build your own playstyle! Reworked tutorial, smoother o…

Update log

Full Ironsand update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey everyone! We've been polishing, tweaking and expanding, so here's what's new:

Extracted changes

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
  • Maps
addedHey everyone! We've been polishing, tweaking and expanding, so here's what's new:
addedAdded new session-progress system based on elemental damage and special passives. Build your own playstyle!
changedReworked tutorial, smoother onboarding to get you into the action
addedNew maps are in production and we're exploring a lore-shift - reworking human enemies into cyborgs. Thoughts?
changedTry the updated demo and let us know what you think. More chaos incoming!
  1. Added new session-progress system based on elemental damage and special passives. Build your own playstyle!

  2. Reworked tutorial, smoother onboarding to get you into the action

  3. Smarter enemies, they got a serious AI update and visual polish. For example, snipers now cloak, assaulter can roll up to dodge your fire

New maps are in production and we're exploring a lore-shift - reworking human enemies into cyborgs. Thoughts?

Try the updated demo and let us know what you think. More chaos incoming!

Source

Steam News / 28 February 2026

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