Update log
Full Iron Saga VS update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Fixes
- Gameplay
Maintenance Announcement (February 11, 2026)
Commanders,
We will be conducting maintenance for Iron Saga VS on Steam from 8:00 UTC. Online play will not be available during the maintenance. You can still play in offline mode.
Maintenance Period
From 8:00 AM to 10:00 AM UTC (~120 Minutes)
If maintenance is not completed by the scheduled time, we may extend it. We're sorry for any inconvenience this may cause. Thanks again for your understanding and support.
Patch Note 1.4.4 r2_0 (February 11, 2026)
▣ BUG FIX
▣ BALANCE ADJUSTMENT
BUG FIX
Zeorymer (General)
· Fixed an issue where the Flash Counter may be used for the second time after the first hit causes the opponent bounce against wall and the character follows up with a Flash Counter move
· Fixed an issue where the AI level is fixed at Lv.1 regardless of any chosen difficulty
Zeorymer (Artificial Core)
Dimensional Barrier (A+C)
· Fix the error screen that resulted from deflecting the Great Boomerang from Great Mazinger
· No longer displaces the projectile while deflecting Dancouga's Final DancouHo or Wu Shuang's Divine Punishment
· Fixed the follow-up attack of Dimensional Charge: Hades Energy Beam after Dimensional Barrier costing no EX energy
BALANCE ADJUSTMENT
Zeorymer (Artificial Core)
Dimensional Coupler System: MAXIMUM OUTPUT (↓↓+D)
· Increased the damage from 112 to 140
· Now EN bar charges up gradually while this move is active
Team Iron Saga VS
11/2/2026
Source
