What changed
2 fixes2 additions1 change0 removals
changedThe first gameplay change in this build is that towns require a continuous feed of perfume to remain above a certain size, they don’t just need it to grow. Without sufficient supply of perfume your towns will eventually shrink!
addedThis build also adds Snowy and Desert biomes. Desert is effectively a Hard mode, with less time to transport passengers, and stricter resource requirements. Conversely Snowy is the Easy mode, however with towns growing more easily, you quickly end up with a lot of passengers so it can become Crowd control mode....
addedA new pause screen
fixedWe have fixed the description of the Aether to correctly identify it as a railbus, not a DMU
fixedWe have fixed the scroll on the train screen
Iron Roads changes
changedThe first gameplay change in this build is that towns require a continuous feed of perfume to remain above a certain size, they don’t just need it to grow. Without sufficient supply of perfume your towns will eventually shrink!
addedThis build also adds Snowy and Desert biomes. Desert is effectively a Hard mode, with less time to transport passengers, and stricter resource requirements. Conversely Snowy is the Easy mode, however with towns growing more easily, you quickly end up with a lot of passengers so it can become Crowd control mode....
addedA new pause screen
fixedWe have fixed the description of the Aether to correctly identify it as a railbus, not a DMU
fixedWe have fixed the scroll on the train screen
The first gameplay change in this build is that towns require a continuous feed of perfume to remain above a certain size, they don’t just need it to grow. Without sufficient supply of perfume your towns will eventually shrink!
This build also adds Snowy and Desert biomes. Desert is effectively a Hard mode, with less time to transport passengers, and stricter resource requirements. Conversely Snowy is the Easy mode, however with towns growing more easily, you quickly end up with a lot of passengers so it can become Crowd control mode....
This build also has a lot of minor fixes. Including:
A new pause screen
Currencies are shown gradually as they are needed
We have fixed the description of the Aether to correctly identify it as a railbus, not a DMU
We have fixed the scroll on the train screen