What changed
1 fix2 additions1 change0 removals
addedOur biggest news this month is that our baby arrived! While exciting for us, it does mean that our Iron Roads updates have been a little lighter than usual. Work on the new map generator is going well, but it is not quite ready for release yet.
changedWe’ve adjusted the UI scaling on small screens to avoid content spilling off the screen
fixedFix for a bug with some preference switches that we introduced in 0.6.3
addedThanks as always to those who have given us feedback, and we’re looking forward to sharing the new map generator with you very soon!
Iron Roads changes
addedOur biggest news this month is that our baby arrived! While exciting for us, it does mean that our Iron Roads updates have been a little lighter than usual. Work on the new map generator is going well, but it is not quite ready for release yet.
changedWe’ve adjusted the UI scaling on small screens to avoid content spilling off the screen
fixedFix for a bug with some preference switches that we introduced in 0.6.3
addedThanks as always to those who have given us feedback, and we’re looking forward to sharing the new map generator with you very soon!
Our biggest news this month is that our baby arrived! While exciting for us, it does mean that our Iron Roads updates have been a little lighter than usual. Work on the new map generator is going well, but it is not quite ready for release yet.
Some fixes we have made however are:
Starred contracts are hidden during the tutorial
We’ve adjusted the UI scaling on small screens to avoid content spilling off the screen
Fix for a bug with some preference switches that we introduced in 0.6.3
Thanks as always to those who have given us feedback, and we’re looking forward to sharing the new map generator with you very soon!