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Steam News20 November 20241y ago

Naval Battle Game Demo Release Announcement

Introduction After a dedicated period of development, the first demo of our naval battle game is finally here! This release showcases the core gameplay mechanics and fundamental features of the game.

Full notes

Full Iron Naval Battle update

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What changed

0 fixes1 addition5 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
changedIntroduction After a dedicated period of development, the first demo of our naval battle game is finally here! This release showcases the core gameplay mechanics and fundamental features of the game. We look forward to gathering valuable feedback and suggestions from players to improve and refine future versions. Our ultimate goal is to create a game that players love and enjoy.
changedKey Features 1. Basic UI and Level Experience The demo introduces key aspects of gameplay, including ship controls, camera perspective adjustments during battles, and an immersive level experience.
removedRevised Ship Controls: W Key: Increases the ship’s speed by one gear each time it is pressed. The ship gradually accelerates to the set speed. S Key: Decreases the speed by one gear with each press, eventually stopping or moving into reverse. Players no longer need to hold down keys continuously for speed adjustment, making the experience smoother.
changedDamage and Repair System: If the engine is damaged, the ship will lose mobility and gradually stop. Players must repair it promptly using hotkeys to resume navigation. If the cannons are hit, they may become inoperable, and crew members could suffer casualties, reducing combat efficiency. Players must conduct firefighting, rescue operations, and repairs to mitigate further damage.
addedThese mechanics add depth, interactivity, and strategy to the gameplay.
changedThe demo includes customizable settings for graphics, key bindings, and language options.

Iron Naval Battle changes

changedIntroduction After a dedicated period of development, the first demo of our naval battle game is finally here! This release showcases the core gameplay mechanics and fundamental features of the game. We look forward to gathering valuable feedback and suggestions from players to improve and refine future versions. Our ultimate goal is to create a game that players love and enjoy.
changedKey Features 1. Basic UI and Level Experience The demo introduces key aspects of gameplay, including ship controls, camera perspective adjustments during battles, and an immersive level experience.
removedRevised Ship Controls: W Key: Increases the ship’s speed by one gear each time it is pressed. The ship gradually accelerates to the set speed. S Key: Decreases the speed by one gear with each press, eventually stopping or moving into reverse. Players no longer need to hold down keys continuously for speed adjustment, making the experience smoother.
changedDamage and Repair System: If the engine is damaged, the ship will lose mobility and gradually stop. Players must repair it promptly using hotkeys to resume navigation. If the cannons are hit, they may become inoperable, and crew members could suffer casualties, reducing combat efficiency. Players must conduct firefighting, rescue operations, and repairs to mitigate further damage.
addedThese mechanics add depth, interactivity, and strategy to the gameplay.

Introduction After a dedicated period of development, the first demo of our naval battle game is finally here! This release showcases the core gameplay mechanics and fundamental features of the game. We look forward to gathering valuable feedback and suggestions from players to improve and refine future versions. Our ultimate goal is to create a game that players love and enjoy.

Key Features 1. Basic UI and Level Experience The demo introduces key aspects of gameplay, including ship controls, camera perspective adjustments during battles, and an immersive level experience.

  1. Enhanced Input Controls

  • Revised Ship Controls:

    • W Key: Increases the ship’s speed by one gear each time it is pressed. The ship gradually accelerates to the set speed.

    • S Key: Decreases the speed by one gear with each press, eventually stopping or moving into reverse.

    • Players no longer need to hold down keys continuously for speed adjustment, making the experience smoother.

  • Turning Mechanics:

    • A/D Keys: Steer the ship left or right. Releasing the keys allows the ship to auto-correct and resume straight navigation.

    • This system ensures intuitive and user-friendly controls.

  1. Perspective and Aiming System

  • Use the mouse to pan the camera horizontally, with the main cannon always targeting the center of the screen.

  • The mouse wheel lets players switch between various views, including close-range, long-range, top-down, zoomed-in, and anti-aircraft (the anti-aircraft view is designed for future updates involving aircraft carriers).

  1. Combat Repairs and Emergency Response

  • Damage and Repair System:

    • If the engine is damaged, the ship will lose mobility and gradually stop. Players must repair it promptly using hotkeys to resume navigation.

    • If the cannons are hit, they may become inoperable, and crew members could suffer casualties, reducing combat efficiency. Players must conduct firefighting, rescue operations, and repairs to mitigate further damage.

  • These mechanics add depth, interactivity, and strategy to the gameplay.

  1. Comprehensive Menu System

  • The demo includes customizable settings for graphics, key bindings, and language options.

  • Languages currently supported include English, Simplified Chinese, Traditional Chinese, and Japanese, with more languages planned for future updates.

Community and Social Platforms To better connect with players, we’ve launched several social media platforms. Join us to share your thoughts and experiences:

X (formerly Twitter) Discord Tiktok Patreon QQ Group: 929643584

We look forward to hearing from you and making this game even better together!

Source

Steam News / 20 November 2024

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