In this update3
Full notes
Full Iron Legacy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Server
- UI and audio
- Performance
Iron Legacy changes
I was finally able to experience the lost character due to a pretty basic error in game saves :)
I have lost my mage with 120+ hours on it. But thanks to that, I was able to analyse logs to find out what was happening. There was a minor issue with the path to saves, when you transition from single player to multiplayer and changed chars ... the new char rewrote the previous one ... and the previous was gone forever.
This has been fixed today, also with a few things. I also reworked the map and mob spots, spots are now richer and denser, we have also all three towns and finally decoupled trolls from thieves :)
Full list of changes here
Bug Fixes
Fixed critical bug where switching from single-player to multiplayer with a different character could overwrite the previous character's save file (stale save path from SP session persisted into MP)
Fixed "signal already connected" errors in multiplayer when InventoryUI setup runs multiple times (late-join retries)
Chaos Town respawn option now appears in pause menu (was in config but missing from cycle)
Closing inventory + autosell with ESC now properly resets autosell state — UI no longer blocks clicks after ESC
Fixed "boss_chance" crash in WorldMap when spawning mobs in single-player and multiplayer
Fixed duplicated buildings in editor mode by disabling background drawing when interactive nodes are present
Fixed Steel Town Monk position not correctly following its [c]@export[/c] variable
Fixed duplicate NPC nodes appearing in-game (ghost nodes removed from scene file, prevented future persistence)
New Features
Added Chaos Town as a selectable respawn location in the pause menu
Added Churches and Barracks to all towns (Iron, Steel, Chaos) with Monks stationed at each church
Added Spell Shop NPCs to Steel Town and Chaos Town
Added decorative houses to all towns to improve city layout and atmosphere
Added Arena Master to Chaos Town
Frost-Walker Boots (Chilled): 15% chance to freeze enemy 1s on any hit (auto-attack, spells). DoT spells proc at most once per second per enemy
Improvements
Steel Town NPCs now use dark/black sprites to match the town's steel theme
Source
Changelog.gg summarizes and formats this update. How we read updates.
