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Full notes
Full IRON GUARD: Salvation update
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Repeated intro
Greetings, Commanders! We have reviewed your feedback and implemented numerous changes and improvements:
What changed
- Gameplay
- Fixes
- UI and audio
IRON GUARD: Salvation changes
A rare bug during combat has been fixed, where projectiles fired by the drone, turrets, or heroes could sometimes fly in incorrect directions, visually resembling ricochets.
Fixed an issue where the Upgrade Required message was not displayed above the drone when interacting with crystals before harvesters were unlocked.
Launch options and the ability to select the graphics API (Vulkan and DX12) have been added to resolve a rare issue on AMD graphics cards, where turrets and platforms appeared completely black for some players.
Minor adjustments have been made to player scaling.
The interface and behavior of the base health indicator to the left of the drone have been improved.
Missing voice lines for certain gameplay events have been added.
The upgrade screen has been improved - prices are now visible immediately, and unavailable upgrades are visually distinguished.
An enhancement indicator has been added to minerals when they are affected by Mitchell’s harvesting boost aura.
An in-game achievements menu has been added for convenient progress tracking.
Various minor improvements and refinements to visuals, UI, UX, audio, and gameplay.
If you encounter any bugs, please report them on the Steam forum or in our Discord. We wish you an enjoyable experience!
P.S. One more piece of news - the PlayStation VR2 version of the game is on the way. We are currently doing final polishing, and the game is already fully playable.
Special thanks to everyone who leaves reviews on the game’s store page - it truly means a lot to us!
Source
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