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Steam News21 May 20261mo ago

Update v0.5.1: High-Quality Visuals, System Map Polish & Tutorial Fixes

Scavengers, we are back with a quick follow-up to our major 0.5.0 release! This patch focuses on sharpening the visual clarity of your sensors, polishing the system map, and squashing persistent interface bugs to make y

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Full Iron Graves update

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What changed

3 fixes3 additions5 changes0 removals
  • UI and audio
  • Maps
  • Gameplay
  • Server
changedScavengers, we are back with a quick follow-up to our major 0.5.0 release! This patch focuses on sharpening the visual clarity of your sensors, polishing the system map, and squashing persistent interface bugs to make your salvaging operations run smoothly.
added📸 High-Definition Ship RendersWe’ve replaced all low-resolution ship preview images with brand-new, high-fidelity visual renders.
changed📸 High-Definition Ship RendersSensor Feeds: Ship designs and schematics on the system map and docking screens are now razor-sharp. Steam post image
changed📸 High-Definition Ship RendersVisual Immersion: Enhanced visual clarity when selecting your next target derelict.
changed🗺️ System Map & Navigation PolishPlanning your route through the star systems is now much cleaner:
changed🗺️ System Map & Navigation PolishDynamic Scaling: Adjusted the sizes of ships on the System Map to represent their actual physical class and scale more accurately. Steam post image

Scavengers, we are back with a quick follow-up to our major 0.5.0 release! This patch focuses on sharpening the visual clarity of your sensors, polishing the system map, and squashing persistent interface bugs to make your salvaging operations run smoothly.

📸 High-Definition Ship Renders

We’ve replaced all low-resolution ship preview images with brand-new, high-fidelity visual renders.

  • Sensor Feeds: Ship designs and schematics on the system map and docking screens are now razor-sharp. Steam post image

  • Visual Immersion: Enhanced visual clarity when selecting your next target derelict.

🗺️ System Map & Navigation Polish

Planning your route through the star systems is now much cleaner:

  • Dynamic ScalingAdjusted the sizes of ships on the System Map to represent their actual physical class and scale more accurately. Steam post image
  • Smarter Signal FeedsFixed an interface bug where drifting derelict drones would display a "WiFi/Signal" icon before you actually established a connection. The signal UI now dynamically responds only after connection is established.

🎒 Inventory & UI Fixes

  • Ground Items VisibilityResolved a critical bug where items dropped on the floor would occasionally disappear or hide incorrectly in the UI grid.
  • Grid Alignment: Additional minor layout fixes for the inventory interface to prevent overlapping item data cards.

🎓 Tutorial & Control Polish

  • Onboarding FlowFurther refinements to tutorial triggers to ensure a seamless training session for new pilots. Enhanced explanations should help with learning game mechanics. Steam post image
  • Cursor Responsiveness: Minor tweaks to the hardware mouse system to prevent lag during intensive radar sweeps.

🛰️ Keep the Feedback Coming!

Your bug reports are incredibly valuable in helping us refine the Early Access experience. Let us know how the new ship layouts and visual updates feel on our Discord! 👉 Join the Official Discord Server Safe travels in the dark, Pilot. The void holds many secrets. — The Iron Graves Team

Source

Steam News / 21 May 2026

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