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- Iron Danger
Devblog: What's going on?
Woah, it has been some time since last post! After miserably failing our once per week – cycle, let’s try to get back to track. It is nice to see you reminding us of that and asking for more. :) This time it’s more prog…
Announcement4 changesCompatibilityPerformance - Iron Danger
We tease you with new trailer!
Exciting news for all. First of all, earlier this week we announced that we have made publishing deal with Daedalic Entertainment. We are really excited of this deal, which provides us an opportunity to focus on the mos…
Store2 changesGameplay - Iron Danger
Devblog: Time to Freeze
Time to look something more specific about the gameplay this week. During the journey, characters may learn variety of new skills. One of those things is ice magic. Even though ice magic is not as powerful for direct da…
Announcement2 changesGameplayBalance - Iron Danger
Devblog: Skills and more skills
One of the major things we’ve been working lately is to polish character skills, add some new skills and rework on our skill upgrade mechanics. Let’s take a look at main things on that work. GAINING NEW SKILLS When adve…
Patch notes5 changesGameplay - Iron Danger
Gamescom conquered, now it's time for Pax West!
Gamescom conquered Gamescom, the biggest consumer event in gaming industry, and we survived through it! As mentioned earlier, we had own booth at Gamescom as well as had pile of press meetings booked. During the three d…
Event1 change - Iron Danger
Play Iron Danger at Gamescom 2019!
Exciting news for those who will be participating Gamescom 2019 this week. You can get to play Iron Danger demo in our booth! So, don't miss the big and shiny main attraction of the whole show, and head to our booth in…
Announcement - Iron Danger
Devblog: Water water, let it flow
This time we have more development techniques oriented post. Written by our lead designer Jussi. But it still includes some nice result screenshots for others as well! Gushing water. that is where it’s been at this week…
Patch notes3 changesGameplayPerformance - Iron Danger
Devblog: Back from vacation!
The whole team has now returned from well earned summer vacation and all ready to rumble again! The focus has been quite a lot in some play-through testing, to ensure that all the things are working together as we want…
Event2 changesServer






