IOSoccer
Steam News 7 May 202614d ago

IOSoccer Update - 7 May 2026

Update 7 May 2026: After more than week of PTB testing, the update is now live. Thanks to everyone that played some matches on it and tested. Mainly RenT and ykwin. Ball movement - Ball has slightly more curl - Air acce…

Update log

Full IOSoccer update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes4 additions6 changes2 removals
  • Gameplay
  • Server
  • Balance
  • Fixes
  • UI and audio
changedBall movement
changedAir acceleration increased
changedMaximum charged shot power reduced
removedNo longer resets after a swap, rejoin or reconnect
changedCooldown in matches is 5 minutes, in public only 1 minute
fixedFixed a bug where players ran to the goalline after a golden goal

Update 7 May 2026:

After more than week of PTB testing, the update is now live.

Thanks to everyone that played some matches on it and tested. Mainly RenT and ykwin.

Ball movement

- Ball has slightly more curl

- Air acceleration increased

- Maximum charged shot power reduced

- Volleys give 5% more spin/power over regular shots (was 10%)

- Headers can be aimed at a lower angle

Stamina

- Replenishes and drains slightly faster

- No longer resets after a swap, rejoin or reconnect

- Drain indicator is now white instead of black

Fouls & DOGSO

- Not every foul is a yellow card now. Repeat fouls will still be punished

- You can now get a red card anywhere on the pitch if you're the last defender

- Slide tackles have more reach and a slightly higher chance of fouling

- Slightly lower chance of yellow on fouls from the side and back

Match

- Goal celebration and replay are now 10 seconds (was 8)

- There are now three replays instead of one

- Assist timer is now unlimited (was 10 seconds)

- Injury time now waits for the attack to finish before ending the half

- Injury time is announced when regular time expires, not a minute prior

- Injury time has a hard cap of +20

- Half-time is now 1 minute

- Non-half-time intermissions is now 30 seconds

- Cooldown in matches is 5 minutes, in public only 1 minute

- Fixed a bug where players ran to the goalline after a golden goal

- Fixed a bug where the goalkeeper dropped the ball when diving forward near the line

- Added [c]mp_blockjoin_during_live[/c] (default 0). When set to 1, joins/swaps/position changes are blocked during live play and applied at the next dead ball

- Penalty shootout rotations improved. No player takes two penalties before all teammates have taken one. Keepers go last

UI

- Scorebar and player info bar colours now based on the team's primary kit colour

- Kick-off scoreline panel added, fades after 5 seconds

- Own goals now show the same notification panel as regular goals

- Chat UI reworked. Message bar no longer overflows on long messages

- Ball halo is now brighter. Adjustable via [c]cl_ball_halo_intensity[/c] (default 1) or through settings

Misc.

- Crests show the default IOSoccer logo if kits don't match the team name

- Added Kosovo, Morocco, Taiwan and Tunisia flags

- Version checker added. Mismatched client versions will be blocked from joining

Source

Steam News / 7 May 2026

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