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Steam News7 May 20263mo ago

IOSoccer Update - 7 May 2026

Update 7 May 2026: After more than week of PTB testing, the update is now live. Thanks to everyone that played some matches on it and tested. Mainly RenT and ykwin.

Full notes

Full IOSoccer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions9 changes2 removals
  • Gameplay
  • Balance
  • Server
  • Fixes
  • UI and audio
changedBall movement
changedAir acceleration increased
changedMaximum charged shot power reduced
changedStamina
removedNo longer resets after a swap, rejoin or reconnect
addedYou can now get a red card anywhere on the pitch if you're the last defender

IOSoccer changes

changedBall movement
changedAir acceleration increased
changedMaximum charged shot power reduced
changedStamina
removedNo longer resets after a swap, rejoin or reconnect

Update 7 May 2026:

After more than week of PTB testing, the update is now live.

Thanks to everyone that played some matches on it and tested. Mainly RenT and ykwin.

Ball movement

  • Ball has slightly more curl

  • Air acceleration increased

  • Maximum charged shot power reduced

  • Volleys give 5% more spin/power over regular shots (was 10%)

  • Headers can be aimed at a lower angle

Stamina

  • Replenishes and drains slightly faster

  • No longer resets after a swap, rejoin or reconnect

  • Drain indicator is now white instead of black

Fouls & DOGSO

  • Not every foul is a yellow card now. Repeat fouls will still be punished

  • You can now get a red card anywhere on the pitch if you're the last defender

  • Slide tackles have more reach and a slightly higher chance of fouling

  • Slightly lower chance of yellow on fouls from the side and back

Match

  • Goal celebration and replay are now 10 seconds (was 8)

  • There are now three replays instead of one

  • Assist timer is now unlimited (was 10 seconds)

  • Injury time now waits for the attack to finish before ending the half

  • Injury time is announced when regular time expires, not a minute prior

  • Injury time has a hard cap of +20

  • Half-time is now 1 minute

  • Non-half-time intermissions is now 30 seconds

  • Cooldown in matches is 5 minutes, in public only 1 minute

  • Fixed a bug where players ran to the goalline after a golden goal

  • Fixed a bug where the goalkeeper dropped the ball when diving forward near the line

  • Added [c]mp_blockjoin_during_live[/c] (default 0). When set to 1, joins/swaps/position changes are blocked during live play and applied at the next dead ball

  • Penalty shootout rotations improved. No player takes two penalties before all teammates have taken one. Keepers go last

UI

  • Scorebar and player info bar colours now based on the team's primary kit colour

  • Kick-off scoreline panel added, fades after 5 seconds

  • Own goals now show the same notification panel as regular goals

  • Chat UI reworked. Message bar no longer overflows on long messages

  • Ball halo is now brighter. Adjustable via [c]cl_ball_halo_intensity[/c] (default 1) or through settings

Misc.

  • Crests show the default IOSoccer logo if kits don't match the team name

  • Added Kosovo, Morocco, Taiwan and Tunisia flags

  • Version checker added. Mismatched client versions will be blocked from joining

Source

Steam News / 7 May 2026

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