Full notes
Full inZOI update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
inZOI changes
It's great to see you again this week.
First of all, I'd like to apologize once again for sharing the update schedule later than expected. Our next update is currently planned for June 18.
To be honest, there was a possibility that the update could have been delayed even further. Recently, the inZOI team has been focusing on strengthening the depth and immersion of the game's core systems. In particular, we are improving the way autonomous behaviors, personalities, memories, and relationships interact with one another so that the world of inZOI feels more alive and believable for players.
We are also adjusting some of our development priorities to further improve the quality of animations and the life simulation experience. As our team has grown significantly, these kinds of transitions naturally require some time, but we believe they are necessary steps toward building a stronger foundation for the future of the game.
I know that this week's pitch update may not be exactly what many of you were hoping to hear, and I'm sorry for that. However, starting next week, we hope to share more about how inZOI is evolving into a game that stays true to its core strengths and vision.
Thank you, as always, for your patience, support, and encouragement.
Have a wonderful week.
Kjun ※ For the video, please check it on Discord or the forum.
🔗 Discord: Link
🔗 Forum: Link
Source
Changelog.gg summarizes and formats this update. How we read updates.
