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Steam News29 April 20262mo ago

CurseForge mod 5.6 Engine Migration Update

Hello, Creators. We would like to inform you that the 5.6 engine migration for CurseForge mod is scheduled as follows after the April 29 update. ◆ Scheduled Work Time April 29 (Wed) 08:00 ~ 10:00 (UTC) (approx.

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Full inZOI update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Creators.

What changed

0 fixes0 additions2 changes0 removals
  • Compatibility
  • Gameplay
changedMost of your previously installed mods may not be enabled due to compatibility issues.
changedThis is a temporary phenomenon, and all previously installed mod data will be retained.

inZOI changes

changedMost of your previously installed mods may not be enabled due to compatibility issues.
changedThis is a temporary phenomenon, and all previously installed mod data will be retained.

We would like to inform you that the 5.6 engine migration for CurseForge mod is scheduled as follows after the April 29 update.

◆ Scheduled Work Time

  • April 29 (Wed) 08:00 ~ 10:00 (UTC) (approx. 2 hours)

※ The operational schedule is subject to change based on our development progress. We will provide further updates through this announcement should any changes occur.

During migration , CurseForge can be accessed, however,

Most of your previously installed mods may not be enabled due to compatibility issues.

Newly installed mods may also be affected in the same way before the work is completed.

This is a temporary phenomenon, and all previously installed mod data will be retained.

After the work is complete, please update your mod in CurseForge to continue using them as before.

The inZOI Team will remain committed to providing Creators with a more stable and enjoyable environment.

Thank you.

The inZOI Team

Source

Steam News / 29 April 2026

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