HomeGamesUpdatesPricingMethodology
Steam News30 August 20187y ago

v1.6.81 - new map, updates, & squashed bugs

This is mostly a maintenance update with a bunch of quality-of-life improvements and bug fixes, but there is also a whole new map thanks to a community Cartographer. Enjoy the new Cerebrus map: Chaos Pit.

Full notes

Full Invisigun Reloaded update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes2 additions6 changes0 removals
  • Maps
  • UI and audio
  • Fixes
  • Gameplay
addedThis is mostly a maintenance update with a bunch of quality-of-life improvements and bug fixes, but there is also a whole new map thanks to a community Cartographer. Enjoy the new Cerebrus map: Chaos Pit. There is so much in development for the game at the moment, and it's extremely difficult to refrain from spilling the beans on everything. You can trust me that there will be some big announcements in the coming months!
addedNewNew Cerebrus map: Chaos Pit
changedUpdatesUI: Ability recharge bar flashes during the short post-cooldown spam window time
changedUpdatesUI: Game base resolution changed from 484x272 to 480x270 (resolution preferences will be reset)
changedUpdatesUI: Some Chinese localization edits
changedUpdatesUI: Improved progress scene performance

Invisigun Reloaded changes

addedThis is mostly a maintenance update with a bunch of quality-of-life improvements and bug fixes, but there is also a whole new map thanks to a community Cartographer. Enjoy the new Cerebrus map: Chaos Pit. There is so much in development for the game at the moment, and it's extremely difficult to refrain from spilling the beans on everything. You can trust me that there will be some big announcements in the coming months!
addedNew Cerebrus map: Chaos Pit
changedUI: Ability recharge bar flashes during the short post-cooldown spam window time
changedUI: Game base resolution changed from 484x272 to 480x270 (resolution preferences will be reset)
changedUI: Some Chinese localization edits

This is mostly a maintenance update with a bunch of quality-of-life improvements and bug fixes, but there is also a whole new map thanks to a community Cartographer. Enjoy the new Cerebrus map: Chaos Pit. There is so much in development for the game at the moment, and it's extremely difficult to refrain from spilling the beans on everything. You can trust me that there will be some big announcements in the coming months!

New

  • New Cerebrus map: Chaos Pit

Updates

  • SYSTEM: This update will require DirectX 11 or OpenGL on Windows (DirectX 9 won't be supported)

  • GAME: Player visibility time after using their ability now includes the brief spam window time

  • UI: Ability recharge bar flashes during the short post-cooldown spam window time

  • UIGame base resolution changed from 484x272 to 480x270 (resolution preferences will be reset)
  • UI: Some Chinese localization edits

  • UIImproved progress scene performance
  • UI: Optimized screen fading transitions

  • UI: When exiting the lobby, you can choose to go back to match setup or the title screen

Fixes

  • EPIFixed edge case that could cause ghost Epi's position to be out of sync online
  • GAMEFixed edge case that could cause a downward spiral if save data is corrupt
  • GAME: Cronus bombs' soot shouldn't affect players with Silent Steps

  • GAMEFixed potential for minecarts to bump objects on opposite side of a shot hitting them
  • UIFixed error that prevented all victory phrases from showing up (custom or default)
  • UIFixed loss of UI focus if spamming save/cancel buttons in options sub panels
  • UIFixed timing edge case that could cause the cooldown indicator to not show online
  • UIFixed edge case that could leave a dialog box onscreen
  • NETFixed edge case that leaves the client in lobby-limbo if the host disconnects
  • NETFixed remote clients not skipping tips screen when playing consecutive online matches
  • NET: Handled some edge cases when there is no internet connection present

Source

Steam News / 30 August 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.