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Steam News14 June 20206y ago

Invisigun 1.8.7 Performance Patch

Invisigun Reloaded v1.8.7 Has been released for Steam, itch.io, Nintendo Switch, and iOS Please update to enjoy online crossplay.

In this update3

Full notes

Full Invisigun Reloaded update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes2 additions6 changes1 removal
  • Performance
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
  • Server
changedThere have been some issues with the Nintendo Switch release that affected several things during online play, and this patch focuses on fixing that! This should resolve all issues with Land Grab and Carrier, as well as stuttering and hitches that occurred with 3+ players. In general, this optimizes a lot of things under the hood and performance should be more consistent in all areas of the game, including offline multiplayer and the single player journeys. If you have a PC with limited specs, these performance improvements should benefit you as well.
addedOn the new features front, this release also includes full Russian localization! As usual, here are the detailed patch notes:
addedNewNew localization: Russian
changedUpdatesGAME: Performance optimizations
removedUpdatesGAME: Vsync disabled and setting removed due to sync timing issues
changedUpdatesUI: Adjusted some button target visuals for clarity
JOURNEY: Regen shield time on Carmen stage 60.5s0.75sJOURNEY: Regen shield time on Carmen stage 6 increased, buff

Invisigun Reloaded changes

changedThere have been some issues with the Nintendo Switch release that affected several things during online play, and this patch focuses on fixing that! This should resolve all issues with Land Grab and Carrier, as well as stuttering and hitches that occurred with 3+ players. In general, this optimizes a lot of things under the hood and performance should be more consistent in all areas of the game, including offline multiplayer and the single player journeys. If you have a PC with limited specs, these performance improvements should benefit you as well.
addedOn the new features front, this release also includes full Russian localization! As usual, here are the detailed patch notes:
addedNew localization: Russian
changedGAME: Performance optimizations
removedGAME: Vsync disabled and setting removed due to sync timing issues

Invisigun Reloaded v1.8.7 Has been released for Steam, itch.io, Nintendo Switch, and iOS Please update to enjoy online crossplay.

There have been some issues with the Nintendo Switch release that affected several things during online play, and this patch focuses on fixing that! This should resolve all issues with Land Grab and Carrier, as well as stuttering and hitches that occurred with 3+ players. In general, this optimizes a lot of things under the hood and performance should be more consistent in all areas of the game, including offline multiplayer and the single player journeys. If you have a PC with limited specs, these performance improvements should benefit you as well.

On the new features front, this release also includes full Russian localization! As usual, here are the detailed patch notes:

New

  • New localization: Russian

Updates

  • GAME: Performance optimizations

  • GAME: Faster startup

  • GAME: Framerate locked at 60fps to prevent timing drifts

  • GAMEVsync disabled and setting removed due to sync timing issues
  • UIAdjusted some button target visuals for clarity
  • UIMuch improved UI performance in online lobbies
  • UI: Warning when time-based modes are almost over is more clear

  • JOURNEY: Aether's boss shows shields on all body segments instead of just the head

  • JOURNEYRegen shield time on Carmen stage 6 increased from 0.5s to 0.75s

Fixes

  • UIFixed letterboxing shadows in middle of screen
  • UI: Localization corrections

  • UIFixed some text labels' display in Japanese
  • UIFixed offset scrolling positions in options menus
  • UI: Possible fix for blank interface elements (sanity checks when data loading on startup)

  • INPUTFixed some instances where control would be lost
  • NET: Fix for some disconnection cases when returning to the lobby after a match

  • NETFixed degrading network performance as a match progresses
  • NETFixed online stuttering and hitches after the first round
  • NETFixed incorrect shot style being set on clients
  • NETFixed freezing that can occur in Zone Control and Carrier modes
  • NET: More accurate framerate-independent timers for online modes

  • GFXFixed Selene's jump shadow showing in the wrong location for 1 frame
  • GFXFixed Phoebe instantly showing at her teleport destination for 1 frame
  • IRISFixed being able to dash over Djaan-Khe's traps
  • EPIFixed not triggering footstep effects if activating ability midway to the next tile
  • DJAAN-KHEFixed not triggering footstep effects if activating ability midway to the next tile

Source

Steam News / 14 June 2020

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