Full notes
Full Invisigun Reloaded update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Maps
Invisigun Reloaded changes
I'm happy to add French and Chinese to the supported languages (see your options screen), thanks to the excellent hard work and attention to detail from Jean Serfati and Kai Shao. That brings the supported languages up to 6 as these two new additions join English, Japanese, Spanish, and Italian. It's exciting to welcome in a new group of players. :)
To celebrate, enjoy the 35% off sale for a limited time!
While there are major things in the works for Invisigun, I still can't announce any details just yet. However this patch also brings a few more updates and bug fixes. Thanks to the Discord community (discord.gg/invisigun ) for continuing to post suggestions and report any issues.
New
New localization: French
New localization: Chinese
UI: Language selector is presented on first launch
UI: Some title screen layout adjustments for localization (complete reskin later)
Updates
CRONUS: Finally has a unique victory pose (like the rest of the cast)
Fixes
GAME: GIF export files are properly closed when canceling
- GAMEFixed empty powerup crate falling once on clients if all powerups are disabled
- GAMEFixed not being able to split shots on clients if projectile is already destroyed on the host
- GAMEFixed possibility for two projectiles to create a blast barrier instead of hitting objects
- GAMEFixed missing left ember spawner on The Catacombs
GAME: Random map is refreshed when returning to the lobby from a match
- GFXFixed the tint of Epi's ghost in his victory pose
- UIFixed sorting of UI dialogs when in-match
- UIFixed resolution "free" label value change when changing languages
UI: "Keyboard" is now properly localized on player selectors
- UIFixed potential for game to stall if localized text parsing fails in some edge cases
UI: Better spacing in GIF end cards for multi-line Steam usernames
- UIFixed Connect button being selected after removing IP digits using the GUI
UI: Various minor layout fixes for different locales
UI Fixed ready up indicator minor scaling issues
- AUDIOFixed replays always playing SFX at max volume
- EPIFixed ghost Epi getting hit instead of real Epi if standing in the same spot
Source
Changelog.gg summarizes and formats this update. How we read updates.
