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- Invasion Machine
Update in the experimental branch - optimizations and changes to the main menu
If you're playing the game using one of the experimental branches, you'll now see an updated main game menu. I started working some more on the customizability of the game, starting with a rudimentary "new game" window.…
Announcement3 changesGameplayMaps - Invasion Machine
Update 0.8.4 - enemy radio communications, I-Com, AI changes
Version 0.8.4 is now live The new patch adds a few new features, as well as a lot of very important fixes to the game. The thing you might notice right away is that the enemies will now call for reinforcements, and in m…
Patch notes3 changesFixMaps - Invasion Machine
Update in the test branch - radio communications, I-Com
There's a new update in the test branch - adding radio communication to AI units As I said the last time, I always wanted to add some sort of communication devices to the game, where the unfriendly civilians and the ene…
Patch notes5 changesGameplayMaps - Invasion Machine
Update in the public branch - the changes to civilian simulation are now live
I've released all the changes mentioned in the previous update to the public branch. The simulation of the towns is now rebuilt, and supports much more extensive changes for the features I have planned for the future. I…
Announcement2 changesFixMaps - Invasion Machine
Update in the test branch: resources management for the civilians, other news
New update in the public test branch I will be focusing more on making the villages (and the villagers) more important in the game. Their simulation is still very basic, and in the future having control over them should…
Patch notes7 changesFixGameplay - Invasion Machine
Fog of War and enemy mortar teams now part of the main game build
Released version 0.8.2 - including fixes and new content The fog of war The biggest and most noticeable change, if you weren't playing on one of the test branches - is the fog of war. From now on, you will not be able t…
Patch notes5 changesFixMaps - Invasion Machine
Fog of war added to the test branches of the game
Testing a new feature - the fog of war The test branches of the game now feature the fog of war system. From now on, you'll only be able to see the enemy and civilian units on the map if you have your own men positioned…
Patch notes5 changesMapsGameplay - Invasion Machine
Small hotfix - amending the issue with dispatching vehicles
Some of the players reported an issue where the vehicle dispatch would stop working for them, after the game's been left running for a longer while. This was due to the dispatch script trying to find unit that should no…
Announcement1 changeFixMaps






