Full notes
Full Intruder Alert: Ixian Operations update
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What changed
- Gameplay
- Balance
- Maps
Intruder Alert: Ixian Operations changes
This update continues the additions for each faction. Crotons have been last patch, this one is Mercoss.
Mercoss New Stuff / Changes:
- NEWEnhance Transport Modules: Your drones can transport +1 unit. (upgradable multiple times until a maximum of 10) (only affects currently existing drones, so you will need to upgrade again once there are a bunch of new drones.)
NEW: Enhance Speed Modules: Increases the movement speed of your drones (can also be upgraded multiple times and also only affects existing drones)
Powerplants scaling with Population changed, they are more effective with few people in it and also work without any population, but scale ~40% worse on really high population count.
Since the new powerplants grant you more effectiveness in the early game, which is were Mercoss struggle the most and you still keep a good scaling with the research, it is required to readjust somewhere else: Material for super units now costs 125R,125E instead of 100R,100E. (This increases the cost of a level 5 unit from 1500R/E to 1750R/E.)
Other improvements:
Pressing "Return" when selecting multiple units now gives stats about the selected unit group.
Bugfix for units trying to move outside map bounds under certain conditions.
Balance Changes:
CUR Bots: Slightly less AS
CUR Cybotics: Cost now capped at 25.
CUR Host System: Now regenerates more HP, but less often. (CUR Bots still only regenerate 1 HP.)
New Maps:
Source
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