Full notes
Full Intruder Alert: Ixian Operations update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- Fixes
- Maps
- UI and audio
Intruder Alert: Ixian Operations changes
This patch in short gives the AI the ability to build the new units and fixes some more bugs. Changelog:
AI can now build the new units. (Also the Ixir AI should now sometimes build portals. There was code for it before, but I never actually saw the AI doing it.)
Ruxilla Carrier adjusted. (HP increased by ~70% and damage output increased by ~125%. He is also a bit more expensive than before ~35%)
Zyr Regenerator is now a bit cheaper ~15%.
Ixir Heavy Drone HP increased by ~25%.
AI Performance. (The AI now requires slightly less CPU power).
You can now open the menu in the tutorials and quit the tutorials.
Fixed glitch for campaign level selection, where you could start levels you did not have unlocked yet.
You no longer gain no XP when you cheated in another game before the one you are currently playing.
In campaign level 27 players now actually start with a base.
Fixed a bug, where you or the AI could build units/structures outside of the map.
Removed the "windy" sound effects from the game. Now the game only plays music and no "environment" sounds in between songs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
