Full notes
Full Intoxicated Driver update
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What changed
- Maps
- Gameplay
- Fixes
- Events
New city map: Vertigo
Drift across the streets and fly in the skies in the city that never sobers up!
Map Updates
Maps are larger, have new points of interest, look better and are richer in content! (you will have to play to see all the changes, there’s A LOT)
Added jump pads and mushrooms that launch your car
Improvements
Added the ability to reroll challenges
Most maps have updated thumbnails
Variations of maps now have different unique thumbnails
Changed the name of the “Default” gamemode to “Cops & Drunks”
Made it so small cars can pick up powerups more easily
Fixed some spelling mistakes
Added new challenges to “Simon Says” gamemode
Balanced some challenges on “Simon Says” gamemode
Bug Fixes
Fixed some rocks having strange shading
Fixed there being a fastest racing time for random map
Fixed the timer going negative when displaying bundles
Fixed flaming hoops achievement not working
Fixed an issue of pressing space inn the menu making the gui not work
Fixed being able to complete a simon says challenge a few seconds after the timer runs out
Fixed wrap colors not loading correctly when traveling between levels
Fixed some player spawns that were in the ground
Made bombs fall through the invisible barriers
Made it so the bomb in hot potato can’t kill you right when it is transferred
Fixed profile pictures not loading on the end screen card
Made it so when you fall out of the map, it no longer shows a ton of damage dealt on the end screen card
Fixed the flaming hoop challenge on clients
Cars should no longer looked glitched after respawning
???:
Added [REDACTED] to unlock a secret achievement.
Source
Changelog.gg summarizes and formats this update. How we read updates.
