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Steam News16 May 201610y ago

Update 1.2 is Live - Week long Sale @ 40% Off!

Hey all, We've just put a small update live with gameplay tuning based on your feedback and fixes for a few issues, mostly with Saved Games.

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Hey all, We've just put a small update live with gameplay tuning based on your feedback and fixes for a few issues, mostly with Saved Games. Here are the details: Tuning:

What changed

1 fix0 additions9 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
  • Performance
changedHey all, We've just put a small update live with gameplay tuning based on your feedback and fixes for a few issues, mostly with Saved Games. Here are the details: Tuning:
changedAdjusted timing for Shield Deflection charge
changedIncreased Skorn tracking in early sectors (Raises chances of early combat)
changedReduced chance for module reward discovery
changedAdjusted combat ratios in Yellow and Orange Alert (2 enemy fights now possible in Yellow – Even more so in Orange)
changedAdjusted tuning for enemy weapon charging based on enemy ship count

Into the Stars changes

changedHey all, We've just put a small update live with gameplay tuning based on your feedback and fixes for a few issues, mostly with Saved Games. Here are the details: Tuning:
changedAdjusted timing for Shield Deflection charge
changedIncreased Skorn tracking in early sectors (Raises chances of early combat)
changedReduced chance for module reward discovery
changedAdjusted combat ratios in Yellow and Orange Alert (2 enemy fights now possible in Yellow – Even more so in Orange)
  • Adjusted timing for Shield Deflection charge

  • Increased Skorn tracking in early sectors (Raises chances of early combat)

  • Reduced chance for module reward discovery

  • Adjusted combat ratios in Yellow and Orange Alert (2 enemy fights now possible in Yellow – Even more so in Orange)

  • Adjusted tuning for enemy weapon charging based on enemy ship count

  • Slowed alien ship travel in each sector

  • Increased chance for item drop post-Shuttle Mission

Fixes:

  • Corrected issue in saved games where 2 crew members were in Sick Bay causing stacking on game load

  • Save & Exit cleanup (process now checks for completion, preventing hangs on slower systems)

  • Cleaned up “Wild Beast” mission results where negative outcome fired on the wrong selection

The game will be 40% Off this week, so it's a great time to take it off your Wishlist and start your journey Into the Stars, as this represents our deepest discount to date! In other news, we're still waiting on the improved German localization to come back from our publisher, but expect that any day and will deploy it at the earliest opportunity. Progress with the Mac port is inching along and we'll post relevant details when we have anything to report. Crash on Startup We're still getting sporadic reports of this occurring, but of those who contact us most of their issues are solved by simply grabbing ALL available Windows updates. This may sound crazy, but our UI is very fragile and relies on a number of dll files spread across these updates, so please be sure and give that a go if you encounter any issues starting the game. Cheers, - The Fugitive Team

Source

Steam News / 16 May 2016

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