Update log
Full Into the Radius 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Fixes
- Store
- UI and audio
- Maps
FIXES & CHANGES
[Crash] Fixed several crash causes based on crash reports.
[Weapon] Added a dedicated message for situations where a magazine can’t be half-drawn from a jammed rifle.
[Weapons] Fixed visual issues where ammo in the internal magazine of Mosin-Nagant could display incorrectly after reattaching it, such as appearing empty or showing a cartridge stuck halfway.
[Weapons] Fixed a visual issue where the bolt on Benelli M2 would snap back to its default position after being locked, even though proper loading was still possible.
[Weapons] Fixed an issue with low detail on the Vityaz dust cover.
[Gear] Fixed a bug that sometimes caused the internal item placement area in the backpack to stop working.
[Gear] Items in your backpack will no longer shift to the center when you save and reload your game inside a shelter.
[Missions] Fixed 0.14.0 missions not appearing on some older save files.
[Missions] Fixed an inaccessible door to a shed containing the mission item in TOP: Distorted Sample Delivery on Pechorsk Outskirts.
[Radius Locations] Fixed a bug where players could bypass the boundary fog of any location by walking backwards.
[Radius Locations] Fixed visual bugs on Peninsula, including collision and texture issues.
[Enemies] Fixed an issue where sounds from Creeps would occasionally cut out.
[Enemies] Fixed performance drops when the player is near enemies.
[Anomalies] Improved audio cues for the compression and expansion cycles of the Hedgehog anomaly.
[Co-op] Fixed a crash when accepting a co-op invite during a single-player session.
[Co-op] Fixed an issue where items would disappear or be flung away if a client grabbed or re-holstered them quickly.
[Co-op] Fixed potential co-op crashes related to client saveload or when Mimics were processed far from the host.
[Co-op] Fixed an issue where the client's backpack marker would become the same color as the host's after changing location.
[Co-op] Fixed an issue where the client's grab points could disappear after another player picked up or moved an item.
[UI] The map marker for TOP: Distorted Sample Delivery is no longer covered by the entry point marker.
Source
