Full notes
Full Into the Necrovale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Bugs
NPC health bars wont get stuck on the screen
Dying in the Entryway wont get you stuck
Balance
Removed breakpoints and bounds from secondary defensive stats (all but defense and evasion)
Hope no longer reduces upon completing a difficulty
Curse effect no longer effects the Curse of the Witch
Curse of the Witch can no longer be spent on Curse doors/levels
Burning damage on the player is now capped to 1% of your max health
Spawns are killed in between phases of the Witch now
Reduces the Power per Health on Vlad’s Grimoire
Misc.
Shaper’s Anvil now shows the correct cost
Second melds can now be upgraded without splitting them
The Witch will keep dropping the end-game keys until you’ve unlocked their door
The difficulty of the Path of Wotana will increase even faster when it gets high enough
The Temple of Hope will never drop more than 100 Hope crystals. Extra will go directly to you
Source
Changelog.gg summarizes and formats this update. How we read updates.
