Full notes
Full Into the Necrovale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Into the Necrovale changes
Bugs - Seal of Arrogance shouldn’t bug out with a black screen - Last Remnant shouldn’t get stuck on the wall so much - You should be less likely to die after completing a level/boss - You can no longer drink potions after you die - Per level effects should work consistently on every level - Burning damage now only applies while controls are active
Balance - In story mode, you no longer get despair each level - Reduced range on Viperlilys - Reduced lunge on Wraith and Phantom enemies
Misc. - An arrow now points to the exit when you complete a level - Slipped Away achievement now triggers when you die with no items at all
Source
Changelog.gg summarizes and formats this update. How we read updates.
