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Steam News14 June 20242y ago

Patch Notes - 6/14/2024

This week I’ve mostly been working on the Gates of Despair end-game area. Todays update is just a few other bugs, balance, etc… Items I wanted to get out. I hope to have the Gates of Despair ready next week.

Full notes

Full Into the Necrovale update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes2 removals
  • Balance
  • Performance
  • Fixes
  • Gameplay
changedThis week I’ve mostly been working on the Gates of Despair end-game area. Todays update is just a few other bugs, balance, etc… Items I wanted to get out. I hope to have the Gates of Despair ready next week. Thanks for playing everyone.
removedUsing the Build Dummy will no longer swap your helmet and armor
changedBlessing of Warmth will now always last the duration of a run
fixedRepulsion Totem should no longer cause the game to crash
fixedMeteor effect fixed
changedBalance

Into the Necrovale changes

changedThis week I’ve mostly been working on the Gates of Despair end-game area. Todays update is just a few other bugs, balance, etc… Items I wanted to get out. I hope to have the Gates of Despair ready next week. Thanks for playing everyone.
removedUsing the Build Dummy will no longer swap your helmet and armor
changedBlessing of Warmth will now always last the duration of a run
fixedRepulsion Totem should no longer cause the game to crash
fixedMeteor effect fixed

This week I’ve mostly been working on the Gates of Despair end-game area. Todays update is just a few other bugs, balance, etc… Items I wanted to get out. I hope to have the Gates of Despair ready next week. Thanks for playing everyone.

Bugs

  • Using the Build Dummy will no longer swap your helmet and armor

  • Blessing of Warmth will now always last the duration of a run

  • Fruit from the Gardener now lasts 4 levels, like Curses and Blessings, instead of 1

  • Repulsion Totem should no longer cause the game to crash

  • Meteor effect fixed

Balance

  • Bosses and mini-bosses are no longer at the end of a run. To compensate, the bosses themselves are harder

  • I had accidentally nerfed Health Steal way more than intended. It’s fixed now. It is probably still OP, so I will look at it again soon

  • Now that you can only equip 4 Runes, I have significantly buffed almost all of them

Misc.

  • Health costs for doors and such can now be paid even if you don’t have enough Health. It will just kill you if you don’t have enough.

  • New projectile and attack effect art

Source

Steam News / 14 June 2024

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