In this update1
Full notes
Full Into The Grid update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Server
- UI and audio
- Fixes
- Balance
- Store
Into The Grid changes
Let's celebrate the start of the Cyberpunk Fest with an update!
15 new Events have been implemented.
New VFXs for Defense, Generator and Protocol cards.
Added Tooltips for the meta-progression resources.
Fixed a bug in which Ghost Driver was not triggering properly.
Fixed a bug in which Panoptic Driver could give infinite trace reduction by cancelling the fight sentinel action.
Fixed a bug in which Venom Strike script bonus damage was persisting when being played in the same turn the combat ends.
Fixed a bug in which the Progression Shop notifications were not being cleaned properly.
Fixed a bug in which quitting to Main Menu while on Layer Port selection was blocking future Layer Port popups. There are still known issues about quitting in between having beaten the Core Keeper and seeing the Layer Ports screen.
Fixed a bug in which quitting to Main Menu while on an Event would then prevent the Event for triggering.
Fixed a bug in which the "Ghost" Sentinels removed from Layer Ports where blocking Combat Gates unlock conditions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
