Full notes
Full Into the Crypt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Maps
- Gameplay
- Balance
- UI and audio
- Fixes
Into the Crypt changes
Game patch notes can also be viewed in our Discord server and in-game from the main menu.
Crypt Map
Added tablet marking. Players can now mark map path ahead.
When reaching door selection, the path will be paved ahead.
Enemies
Reworked Oathless Knight and The Unburied
Rebalanced Rattlejack.
Rattlejack now spawns with two helper enemies.
Removed summoning from Gravefire boss.
Cards
Several card descriptions reworked.
Flurry, Tainted Blood, Reckoning card effects rebalanced.
Updated more inconsistent card descriptions.
Counter Jab changed to Spend 2 Fury. Gain 5 Block. Apply 1 Retaliate. Apply 1 Pierce.
Bloodscent changed to Spend 1 Fury. Apply 1 Bloodlust. Apply 2 Evade.
Bleeding Edge changed to Inflict 3 (4) Bleed. Inflict 1 Frail.
ScarredKnuckles reworded.
Taste Blood reworded.
Reworked Channel Pain, Battle Tactician, Battle Hardened.
Card Flow
More responsive card manipulation animations (draw, discard, etc).
Cards now refill to deck immediately at start of turn if required draw count isnt available.
UI
Updated End Turn button visuals
Visibility of 'Leave' tombstone buttons improved.
Bestiary
Fixed an issue with incorrect display when opening Bestiary the first time.
Credits
Updated credits screen.
Events
Fixed a critical issue causing event encounters not to appear.
Artifacts
Champ's Medallion now increases elite health by 50% instead of 2x.
Bug Fixes
Artifacts that grant extra potion slots should be working now.
Fixed an issue where using hotkeys to view cards was causing cards to disappear in Hand.
Fixed tooltip description of several enemies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
