Full notes
Full Into the Crypt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Balance
- Events
- UI and audio
- Maps
Into the Crypt changes
Game patch notes can also be viewed in our Discord server and in-game from the main menu.
Cards Updated:
Unbreakable
Figh through
Mystic Plating,
Adrenaline Surge
Thick Hide.
Anger Management
Provoke
Shake It Off
Tainted Blood
Taste Blood
Channel Pain
Battle Tactician
Battle Hardened
Blood Bargain
Awakening
Battle Plan
Bloodbath
Breakable Treasures
Area-of-effect cards that deal damage to all enemies affect treasures as well.
Enemies
Tollspinner webbed threshold increased from 4 to 5.
Archdruid Vex Grovecaller summon cooldown increased from 3 to 4.
Enemies spawned from events have health reduced from +140% to +125%
Enemies spawned from events no longer have 'Hallowed' status.
Music and Audio
Rebalanced music states across main menu to map transitions.
Fixed cross-fading between tracks.
Fixed music audio normalization.
Set Music volume to 100% by default.
Splash and main menu music tuned.
Main Menu
Updated Druid animations in character select screen.
Tutorial
Certain modals have been reworded for accuracy and consistency.
Reworded breakable treasures.
Reworded Block functionality.
Status Effects
Evade now correctly mentions that its reduced on 'trigger' and not 'on turn end'.
Potions
Reworded to keep descriptions consistent.
Artifacts
More artifact cleanup.
Balanced many artifacts and reworded to keep descriptions consistent.
Shop
When hovering over top row of cards, their costs are now fully visible.
Source
Changelog.gg summarizes and formats this update. How we read updates.
