Update log
Full Into the Crypt update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Gameplay
- Balance
- UI and audio
- Maps
- Fixes
Game patch notes can also be viewed in our Discord server and in-game from the main menu.
Cards Updated:
Unbreakable
Figh through
Mystic Plating,
Adrenaline Surge
Thick Hide.
Anger Management
Provoke
Shake It Off
Tainted Blood
Taste Blood
Channel Pain
Battle Tactician
Battle Hardened
Blood Bargain
Awakening
Battle Plan
Bloodbath
Breakable Treasures
- Area-of-effect cards that deal damage to all enemies affect treasures as well.
Enemies
- Tollspinner webbed threshold increased from 4 to 5.
- Archdruid Vex Grovecaller summon cooldown increased from 3 to 4.
- Enemies spawned from events have health reduced from +140% to +125%
- Enemies spawned from events no longer have 'Hallowed' status.
Music and Audio
- Rebalanced music states across main menu to map transitions.
- Fixed cross-fading between tracks.
- Fixed music audio normalization.
- Set Music volume to 100% by default.
- Splash and main menu music tuned.
Main Menu
- Updated Druid animations in character select screen.
Tutorial
- Certain modals have been reworded for accuracy and consistency.
- Reworded breakable treasures.
- Reworded Block functionality.
Status Effects
- Evade now correctly mentions that its reduced on 'trigger' and not 'on turn end'.
Potions
- Reworded to keep descriptions consistent.
Artifacts
- More artifact cleanup.
- Balanced many artifacts and reworded to keep descriptions consistent.
Shop
- When hovering over top row of cards, their costs are now fully visible.
Source
